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Timeline for How do you show non-affordance?

Current License: CC BY-SA 3.0

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Nov 28, 2012 at 10:44 vote accept JohnGB
Aug 1, 2012 at 14:48 answer added Leigh Riffel timeline score: 2
Jul 29, 2012 at 0:51 comment added Jimmy Breck-McKye ...Why are users clicking the icon? Maybe there's an action you can actually attach to the image - even if it's just opening a tooltip or modal dialog explaining what the icon means and what the user can do about it.
Jul 26, 2012 at 23:52 answer added Aadaam timeline score: 0
Jul 26, 2012 at 19:54 comment added PhillipW Don seems to use the term constraint to mean something different here: jnd.org/dn.mss/affordance_conv.html
Jul 26, 2012 at 14:13 answer added kastark timeline score: 3
Jul 26, 2012 at 13:54 comment added Jørn E. Angeltveit I have always considered "constraints" to be the opposite of "affordance" (ref. Don Norman, "The Design of Everyday Things"). Eg: Disabled/flat buttons, "illegal action" icon, square-peg-in-a-round-hole etc
Jul 26, 2012 at 13:48 comment added kastark @PhillipW - as I understand the term, affordance must suggest an action. Non-affordance would therefore imply a lack of affordance, implying a lack of potential action. I think I'll expand this line of thinking into an answer to explain further.
Jul 26, 2012 at 13:35 history tweeted twitter.com/#!/StackUX/status/228483606220255233
Jul 26, 2012 at 12:25 comment added PhillipW In terns of Don Norman's use of the term 'affordance' (Design of Everyday Things) there wouldn't be any such thing as a 'non-affordance'. What you want is an affordance that indicates flags up the lack of interaction potential.
Jul 26, 2012 at 11:50 answer added Peter timeline score: 3
Jul 26, 2012 at 11:11 comment added kastark Interesting question; the inverse counterpart to the more normal problem of signalling affordance. I imagine the answers are going to be tightly tied to the same general principles.
Jul 26, 2012 at 11:07 history asked JohnGB CC BY-SA 3.0