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Jun 16, 2020 at 10:51 history edited CommunityBot
Commonmark migration
Sep 19, 2016 at 4:36 comment added Nick Coad @PhillipW I agree with your conclusion, but I disagree that you arrived at it empirically as you suggest. For that you would need to have actually gone out and collected data on this from a statistically significant sample group and analysed it.
S Sep 16, 2016 at 20:25 history suggested dberm22 CC BY-SA 3.0
spelling of looses to loses
Sep 16, 2016 at 18:56 review Suggested edits
S Sep 16, 2016 at 20:25
Sep 15, 2016 at 13:06 history edited Pierre.Sassoulas CC BY-SA 3.0
Thanks to David Conrad comment
Sep 15, 2016 at 7:00 comment added David Conrad It's called a Progress bar, not a Progression bar, and as a user I don't trust them at all. They lie. They're just ugly horizontal spinners. Tell me what steps are being performed.
Sep 14, 2016 at 5:37 comment added PhillipW I think you have to do a 'reality check' on things. There's a state of mind where you can step back from living 'automatically' and observe yourself and your interactions with the external world. It's what I call 'sample of one', but it gives you hypotheses which you can then test using a bigger sample.
Sep 13, 2016 at 17:33 comment added Rhymoid @PhillipW If you're measuring your own feelings while being aware that you're testing this, it's not a good empirical test.
Sep 13, 2016 at 10:04 history edited Pierre.Sassoulas CC BY-SA 3.0
Fixed genre
Sep 13, 2016 at 9:26 history edited Pierre.Sassoulas CC BY-SA 3.0
added 57 characters in body
Sep 12, 2016 at 19:11 history edited Pierre.Sassoulas CC BY-SA 3.0
Adressing the 10 seconds we see everywhere
Sep 12, 2016 at 16:10 comment added PhillipW I'm voting for 5 seconds not 10. Its an empirical test you can do yourself by timing yourself looking at a screen. Check your feelings as the clock ticks. 10 seconds can feel like a long time. The appearance of a progression bar is basically telling the user 'This could take a while, so why not go and do something else for a while' By telling them early you reduce their tendency to build up frustration on the >5second interactions.
Sep 12, 2016 at 12:06 history edited Pierre.Sassoulas CC BY-SA 3.0
Sourced
Sep 12, 2016 at 11:55 review First posts
Sep 12, 2016 at 12:45
Sep 12, 2016 at 11:54 history answered Pierre.Sassoulas CC BY-SA 3.0