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Feb 15, 2017 at 7:06 comment added PhillipW That doesn't surprise me: huge amounts of modern interaction design all go back to the original Mac OS.
Feb 14, 2017 at 19:01 comment added Slipp D. Thompson @PhillipW Horizontal lines denoting a draggable region also go back at least as far as Macintosh System 1 (1984)— the title bars of all windows had these affordances to denote that you could move the window by dragging the title bar. In 1997, Mac OS 8 gained diagonal lines for the bottom-right window-resize control (though it also gained a stipple-dot-pattern for the draggable control strip button). (All these examples are visible on the Wikipedia screenshots.)
May 29, 2014 at 11:22 comment added n611x007 @Aadaam do you happen to know the name of the designers who had impact on setting loose the current wide-spread virtual usages? would be a nice touch to honor them. / cheers :)
Oct 9, 2012 at 9:33 comment added Kit Grose @LukeCharde grip/traction is an affordance!
Aug 25, 2012 at 15:43 comment added Luke Charde @Aadaam +1 for bringing in the physical device history - very interesting. Seems like the lines/dots may have been more for grip/traction at first - developing into an affordance over time.
Aug 25, 2012 at 14:55 comment added Aadaam @PhillipW: I bet there were battery-powered remote controls even before windows 95... and Design Of Everyday Things appeared in 1990. Gnome/Gtk had dotted design at the end of the 90s (before win2000 as I remember). BTW, in OS X Snow leopard it's still 3 diagonal stripes. My point was about resemblance to physical devices.
Aug 25, 2012 at 12:28 comment added PhillipW The 3 little lines go back at least as far as Windows 2000 as the 'rough' (ie draggable) area in the bottom right corner of a Window. Xp switched to using the dots
Aug 25, 2012 at 1:35 history answered Aadaam CC BY-SA 3.0