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Developer for Scabard, a free web-based RPG campaign manager.

Although I've written plenty of user interfaces, they're not very good from a UX perspective. I tend to do what's easy to implement/what makes sense to me, rather than what's easy/intuitive from a user's perspective. So I'm here mostly to learn.

Any UX-related suggestions for my website will be much appreciated. Be honest. I can take it!

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