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MickyD

Programming since I was a wee lad in the early 80s, first in basic on a Dick Smith System 80 then later Motorola 6809E and 68000 assembly language on the Dragon 64 and Commodore Amiga, later moving onto c/c++ and finally my love C#. Love designing things; flight simulators and ray tracing.

Currently devising a space simulator and learning compute shaders.

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