A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.
trees show hierarchical data. File directory navigation is one of the most familiar UX for browsing a tree.
the time it takes a UI to respond to an action by the user and the effect this has on UX.
The process or fact of personally observing, encountering, or undergoing something
is a process of problem solving and planning for a software solution
a property of an object that naturally indicates how the object can be used.
the field that studies the sampling of individuals from a population with a view towards making statistical inferences about the population using the sample.
Increased detail and explanation for users to gain understanding on certain topics.
a method of direct manipulation where a user moves an item via a pointing device to "grab and drag" an item to a desired location, then "dropping" the item to specify an action to perform.
An interface element that indicates the progress of process by filling a percentage of a shape (usually a rectangle or a bar) with a color. The percent of the bar that is filled reflects the progress …
The formatting of text and numbers to improve readability or to otherwise improve comprehension.
key combinations that allow quick access to certain functionality, often used for power users or command line interfaces.
the first tablet computer developed by Apple Inc. Announced January 27, 2010, it's part of a device category between a smartphone and a laptop computer.
widely accepted and understood ways of presenting information and interaction opportunities in a UI.
any process of arranging items in some sequence and/or in different sets
media such as that shown on youtube. Questions often relate to how and when to use this on web pages.
adapting an interface or content to the different languages, skill sets and expectancies of a globally accessible application.
objects of communication with the goal to pass information between communicators (human or non-human).
an interaction state where a pointer (usually a mouse cursor) is held over an item to perform an action or display information.
set and may also refer to cultural adaptation for specific countries, regions, or groups.
Asking a user to confirm the correctness of input either from the system or from the user themselves
a mobile computer, larger than a mobile phone, integrated into a flat touch screen .
For questions about UX in games that would be best answered by UX professionals rather than game developers.
movement of elements on a screen that can help solidify their relationship, create a visual appeal or rearrange/remove controls or information presented visually
a queue for holding items to be purchased online as an analogy to physical shopping carts.
the activity of creating incomplete versions of software applications. This is done to test implementations, guide development and get feedback.
informational bits of text that appear to guide a user through an interface, usually popping up when a user hovers over an interface element such as a button.
a banner, button, or some type of graphic or text on a website meant to prompt a user to click it and continue down a conversion funnel
a method or process by which something is achieved by a user. Actions are usually associated with controls, which allow the user to complete an action by operating the control. Examples o…