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20 votes
Accepted

Building a UX Portfolio in a Weird Corporate Culture

A portfolio is not simply a catalog of work you've done for previous companies. Here's a quick definition of a portfolio from Wikipedia: Career portfolios serve as proof of one's skills, abilities, ...
Alan's user avatar
  • 3,858
8 votes

UX team of 10, looking for functional and effective ways to collaborate?

Reframe this: it's a great opportunity! The obvious way to interpret your situation is... The team has a hard time keeping in touch because individuals are off in project-land, each assigned to ...
tohster's user avatar
  • 41k
5 votes

UX process should be under Product management or Engineering or an Independent?

More often than not, it is part of the Product Team. however, i have worked in organizations where there are multiple product teams. And the design team was a horizontal, with certain designers ...
JustAnotherPM's user avatar
4 votes

Should UI designer and UX designer work on wireframe together?

The UX Designer, in my experience, is responsible for creating wireframes. However, you'll collaborate with everyone on the project team as you do it. I've worked on fancy sites where the UI designer ...
Ken Mohnkern's user avatar
  • 9,034
3 votes

UX team of 10, looking for functional and effective ways to collaborate?

In our company we have a monthly stand ups for sharing project updates among teamleaders. This works quite good as there is always enough news to tell. And it does not take too much time too often - ...
FrankL's user avatar
  • 4,766
3 votes

What to do when you disagree with UI designer?

"No we can't do that because this journey is too complicated for us, so, it will obviously be too complicated for our users" That is an assumption made by your UI designers. And the only way to fix ...
Arriving From The Sky's user avatar
3 votes
Accepted

How much input should a UX Practitioner have into user requirements, when working with a Product Manager?

To what extent should the UX practitioner get involved with defining requirements when working with a Product Manager? It depends on the org, the product manager and a lot of other variables. Do what ...
Luke Smith's user avatar
  • 1,537
3 votes

Document to improve communication between team

In a first meeting really what you are looking at is the big picture, the overall scope, or strategy. That should provide the foundations for what everyone else in the team needs. The sorts of ...
Nathan Keen's user avatar
3 votes

Should UI designer and UX designer work on wireframe together?

If they're the same person - which is often the case - then yes, they should definitely work together. But even that is no guarantee of cooperation.
Luke Smith's user avatar
  • 1,537
3 votes

UX process should be under Product management or Engineering or an Independent?

In our setup the UX team sits under product management, which is right next to the engineering team. whether or not this is the optimum setup would be tough to argue. Working directly with ...
Blue Ocean's user avatar
  • 10.7k
3 votes

UX team of 10, looking for functional and effective ways to collaborate?

Interesting, I am about to join such a group (starting tomorrow, actually), so I was hoping for a huge discussion here :-) From my frontend experience, I would try the following: Splitting the group ...
Zoe K's user avatar
  • 4,958
2 votes

UX team of 10, looking for functional and effective ways to collaborate?

Online tools such as Slack and Asana can really help with team communication and collaboration. In your situation, it would enable any member of the team to see at what stage other parts of the ...
Christy James's user avatar
2 votes

UX and UI in different teams

I think the key is to work from images like this, or more graphical representations of the same, that show that though UI and UX are different things that UI is a natural part of UX and that without ...
the other one's user avatar
2 votes

Building a UX Portfolio in a Weird Corporate Culture

I've been in this situation before.   1-Pay a good UX course which is portfolio and mentor based only. If you can avoid large classes. Personal projects are hard in terms of motivation and ...
Daniel Vianna's user avatar
2 votes

How much input should a UX Practitioner have into user requirements, when working with a Product Manager?

The relationship between PMs and UXers over product requirements entirely depends on the position of Design within the company's structure and the product development cycles. In my experience Product ...
Julien Lallemand's user avatar
2 votes

Not clear for users to which team he/she plays

First you can make the group button with no team pre-selected and disallow users to move forward before selecting the team. You can also make the buttons more prominent, also include the team tee in ...
Chris's user avatar
  • 4,538
1 vote

How to create a physical UX Innovation board?

If it is just one office building, then it can be a physical push-pin board. But if you would like people from multiple offices to have a look, you will need to have it online on something like Trello....
Ren's user avatar
  • 3,196
1 vote

What to do when you disagree with UI designer?

It looks like your organization has some fundamental problems. I'd have a high-level chat with the person defining the roles and competencies and more importantly: the meaning of UX. You're a UX ...
Max de Mooij's user avatar
  • 2,620
1 vote

How much input should a UX Practitioner have into user requirements, when working with a Product Manager?

From some of the experiences I have had with project teams and company organisations that have the role of product managers, it seems like they are the ones that have to balance the business, ...
Michael Lai's user avatar
  • 26.8k
1 vote

Building a UX Portfolio in a Weird Corporate Culture

Alan provided a great option. To build upon making your own projects... Find a website or a product that you believe has flaws. Conduct user research (this could be gathered by product reviews) and ...
sjsteve's user avatar
  • 387
1 vote

What are some tips for a designer to use Interface Builder effectively?

I don't have experience with interface builder. But I've done C++ based desktop app with QT Widgets which has a similar concept and implemented my UI using code and I also implemented some websites. I ...
Daniel Vianna's user avatar
1 vote
Accepted

What are some tips for a designer to use Interface Builder effectively?

From a designer's perspective, Interface Builder wasn't designed. At all. It is undesign. And it's utterly impenetrable unless you know what it's trying to abstract from. From a coder's point of view,...
Confused's user avatar
  • 2,258
1 vote

How do you implement regular design critiques with your team?

The team that I am a part of does something along these lines. What we do is one person presents a current design, does not matter if it is completed or not, and then the group as a whole points out ...
RCburn's user avatar
  • 566
1 vote
Accepted

Any great way to create and share a GUI with developers?

We recently switched to Sketch with the Zeplin sharing plugin. Sketch is already a powerful tool for both wireframes and hi-fi comps. Zeplin takes material from Sketch and makes it easily sharable ...
Nathan Christie's user avatar
1 vote

UX and UI in different teams

UI is part of UX. I often say, "A User Interface is part of A User's Experience". A user has an experience with a product or service. We can try to make it a good experience or better experience and ...
Brian Durkin's user avatar
1 vote

How to explain UX to strangers?

Here's how I explain it to laymen: UX is the experience of a user. Have you ever been frustrated by a website, app, device, or tool? That's a bad user experience. Have you ever been ...
Jared Spool's user avatar
1 vote

How to explain UX to strangers?

I think you can just simply give them a random example that's already impact to their life, such as shoelace, door information "push"/"pull", rearview mirror on the car which give a comfort and really ...
Rob H. Yamin's user avatar
  • 1,779
1 vote

How to explain UX to strangers?

User Experience Design is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product. UX Design ...
Sanket's user avatar
  • 183
1 vote
Accepted

Over playing the devil's advocate. How much is too much

I think there is no hard and fast rule, except to say that you need to balance the amount of thinking vs. over-thinking required given the particular timing and resources at the stage of the project ...
Michael Lai's user avatar
  • 26.8k
1 vote

UX team of 10, looking for functional and effective ways to collaborate?

I work at a company that has UX pods in a lot of different teams. In the pod I work in, the UX designers often work on different projects. We have a weekly pod meeting and everyone has the opportunity ...
Kitti Lakner's user avatar

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