These attributes in laid back social networking applications have all sorts of made up (re-*) words to make their application special. Retweet, Repin and Rehop (hopflow.com) are the same kind of re-thingies scattered all over the web – all trying to do the same thing: be famous, attract many user and (ultimately) sell their platform to Google, Microsoft or ...
The whole point of social logins is
to make it easier to log in
to ensure that users do NOT have to remember a lot of different username / passwords
to ensure that to avoid remember all those different ones, they would use the same ones on different sites creating a security risk for themselves
but most importantly: that they don't have to trust you to ...
You should use points. Here's why:
If you're interested in gamification, then points will give the user immediate feedback, which is important. Gaining a level might take too long for the user to bother, but gaining points, even small amounts, works quickly, easily, and gives immediate positive feedback. With gaining levels, it might take too long to ...
In one word, no. Users have used the social login to make it easier and asking for the same info again defeats the purpose.
There are two options:
Simplify your register form to be just email and password, have strong logic to deal with mistakes and get rid of the social login.
Advise the user if they try to use their social media login details on the site ...
UX answer: No.
Wait. That's not right.
UX answer: Hell no!
Annoying the user is usually not going to provide a good user experience. So don't do it.
Business/Marketing answer: Maybe.
Maybe the benefits outweigh the UX drawbacks. But we can't answer that as it will vary from project to project, business objective to business objective, etc.
As for '...
I would say no, many options are good.
You want to make it easy for people to join
The main idea behind providing multiple options is to make it easy for people to join, and you cannot expect everybody to have an account on the platform you choose as most important.
Most people will not choose a random platform to sign up, but will choose the same ...
Stats and numbers are what distinguish novice users from experienced ones. It's a reward for having been active on the platform and using it more than another person might have.
Specific to your application, you've mentioned that a user can have Friends as well as Followers. Looking at a few examples of such an implementation, Facebook introduced ...
Every social network out there displays, at least to the user, the number of friends/followers they have. People like to feel accomplished. People see a higher number of followers/friends as that accomplishment in a social network, especially content creators. People who go out of their way to create content for your site gauge their "worth" as a ...
If you looking for inspiration on Material design apps then I would recommend looking at Material Up which contains tons of Material redesigns of popular apps including social networking apps.
You might already know about Material Design Guidelines which will show all the new ideas and concepts behind Material design.
Also just because Material provides ...
I see your point Jitendra. I do that a lot, revisit a site I signed up for a long time ago and can't remember what service I used to sign in with.
At the same time, its better to get someone to signup initially and whatever it takes to make that easier is probably the way to go.
Plus, if a user forgot what they signup up with they probably aren't that ...
Though there may not seem to be a big difference between the words "auto-login" and "auto-register", there's actually a very big difference in expectations. I've done work in this before and this can get into the weeds rather quickly, but it's best to understand things.
Social or Third-Party Logins use a technology called ...
‘Liking’ something is easier for users than ‘Sharing’ it, mainly because casual Internet surfers don’t like to be burdened by the text box. But, sharing accompanied by a positive comment could potentially add more value to the webpage.
So 'liking' is a passive action, and 'sharing' is a more ...
You have mentioned some great options. Each option fulfil a different kind of need and are not directly comparable. Here are some pros and cons of these options:
1 Random unique preselected imagess
Pro: Excellent potential for building a brand identity. Say, your logo is a penguin named tux. Use a set of images showing tux in different poses, outfits, ...
A small tip for those wondering Given name is the same as First name.
Answer in two lines
You can either go with
"How do you prefer to be addressed?"
"Herr Schmitt! We've decided to call you Mistah Caputchi! Simply because we can..."
it's important to understand the following to decide on it:
Your position from culture
Do you want to ...
It depends on your target market. The combination of "First name" and "Last name", in this instance, is unambiguous to a wider international audience, as not all users are familiar with "Family name" or "Given name".
There are quite a few questions here.
The best way to get user to like your page would be via the standard like button. Directing them from your website to the facebook page and counting on them to like the facebook page there is a longer flow of action than the user just clicking the like button on your webpage.
While many people like to place facebook ...
I think a good question to ask is, "Is this appropriate for your type of audience?"
I'm not sure if your end user are clients or brokers, but the thought of a professional brokerage or even a client logging in with their Facebook account seems strange to me.
It's like a bank with social logins. The sensitivity of this type of website seems unnatural to ...
In my opinion I would leave it as is and let the users choose (I would think more would use google than twitter anyway), but if you want to do it that way I see a couple ways you could do it:
Just tell the user your preferred option
Have google as the default option showing, then under a dropdown panel of sorts have alternative options (twitter, fb, etc.)
I hate filling out forms - most people hate filling out forms - and social connect provides an easy way for users to access a service.
I'm looking at the evidence out there and some folks say there is no difference using SC but others report higher signup rates using SC. So in most cases I would say provide both.
Text input on mobile is a nightmare....
'Ethical' and 'Socially responsible' design are unfortunately not often used terms in design. Though they should be in my humble opinion.
But getting back to your question. Acting socially responsible is acting with other people in mind and therefore involves acting ethically.
Ethics has to do with do with basically doing the right thing in terms of not ...
The lines between ethics can be subjective, depending on the designers definition of ethics or the company or client's priority. However here's a list of so called unethical designs or patterned known as dark patterns
"A Dark Pattern is a user interface that has been carefully crafted to trick users into doing things, such as ...
Use Jquery to hide the nav bar when scrolling down and show the footer, and vice versa when scrolling up. Something like Chrome on Android and iOS would do. Use CSS3 animations instead of Jquery .animate( ).
In my opinion, it is a little convoluted. The word continue creates cognitive overload in this situation. First of all, I have to start guessing what is the difference between logging and continuing if I haven't already signed up.
I would recommend to use continue before a major change is about to take place for the user.
Eg: You are about to modify your x ...
I think the primary questions are:
is there any possibility to use the app without login?
does the user remember that he has used the app before?
Assuming the answers are 1)no , 2)yes
So just provide an option: "I've been using this product before and don't know my login" and then provide a short option to check Mail/FB/Google - without creating a new ...
Most likely it depends on the context and the intention for your app/business, as well as the incentives the user has for such actions.
If we're just individuals making an app and growing a personal email list with/for it, our share button will be (subconsciously detected and) ignored. Also, we simply must have an app worth sharing first, ...
Let's ask some initial questions:
Why is it awkward?
Is it always awkward?
And if it isn't always awkward what makes one trip awkward and another not?
Let's observe common scenarios:
Friendly coworkers, having a conversation, enter the elevator, and there is no one else in the elevator, is the space awkward? No. This is a clue to what is going on.
I think you can make use of Google Identity Toolkit. It enables app and website makers to easily support multiple authentication options for their end user. You can exclude social logins. It will enable a user to sign up on your site in 1-click by choosing one of the email addresses. In this way, you can skip the email verification part.
Hope this helps!