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3 votes

Does having to introduce alternative behavior always indicate poor UX design?

I have also been faced with this particular decision and I must admit it really is a tough one. Having a 'long-press history popup on the go-back button so the user can skip to exactly where they ...
Wurah's user avatar
  • 632
3 votes
Accepted

Features of a complex interface: learnability or discoverability?

Working on similar thing The system ultimately needs to be used repeatedly in our service, so we are designing it with 'expert use' in mind. We know this will make orientation and learnability worse,...
colmcq's user avatar
  • 8,250
1 vote
Accepted

Sidebars: Icons & Label or Icon & Hover Tooltip

"I'm inclined to say that the benefit of showing text significantly outweighs the benefit of having a smaller sidebar". You can never choose a solution that will be good for everyone. The ...
slugolicious's user avatar
  • 3,305
1 vote

Blank states where multiple members can create content

You're correct about approach 1, users might be confused about a dismissible blank state, especially if they look over and see nearby team members adding content to the same system. The nice thing ...
Izquierdo's user avatar
  • 12.7k
1 vote

Is it valid to administer a SUS questionnaire after a system training session?

As with any research or testing method, there are aspects that may influence results which you'd need to consider. This is just an example of one of them, you could perhaps treat the specific answer ...
dougajmcdonald's user avatar
1 vote

Does having to introduce alternative behavior always indicate poor UX design?

I actually don't see how you concluded that it would result in a user experience that is worse. What you described sounds a lot more like a novice vs. expert functionality to me: Experts can ...
Big_Chair's user avatar
  • 6,835

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