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1

Find a decent image and use something like this: https://www.myfonts.com/WhatTheFont/


0

For better readability you need to change font-size based on screen ppi and screen size. But I don't recommend to change font-sizes on orientation. It's odd to change text size when device rotated to landscape. If you use 'em' or 'rem' unit to implement for web or 'sp' for android devices this is handled by browser or OS. But in designing process because we ...


2

The short answer: Yes you should probably change text sizes based on the device. But there are no hard and fast rules. I'd move away from subjective arguments like "it looks bad" and start empathizing with your specific audience and their needs. Is your audience elderly? Will they use this on a phone? Many of them struggle with small type in general so you ...


0

At smaller sizes, the defaults become oddly specific. Why include 14 but not 15 or 16, or vice-versa? This becomes an actual problem if the application does not allow selecting a custom integer size, not even with cheats; the text tool becomes fundamentally flawed and broken. I don't think you should feature such sparsely spaced selective defaults in the ...


9

Sans fonts, which are commonly used on screens, are mostly designed to have the same thickness of stems and bars. When the font size is quite small and is odd, like 17px, the font renders in a way that the bars are about 2 times thinner than stems. Such rendering badly represents the actual look of the font, and that's why there are recommended font sizes: ...


5

There is utterly no (general) reason why even-number sizes will look "better" than odd-number sizes. How these numbers correspond to the degree to which stroke widths and positions line up naturally on a pixel grid (vs needing ugly hinting or subpixel positioning) is completely font-dependent, and in a modern web context where px sizes are not even ...


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