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3 votes
1 answer
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What is the best way to show the number of users in a table?

In your opinion, what is the most clear and fastest way to see the number of members that belong to a specific team? 1- Just having the number 2- Having avatars, where you can mouse hover to see the ...
designlover's user avatar
1 vote
1 answer
135 views

UX Process: What to do when first given a task?

i’ve been doing some research on how to go about the UX process. Guides tend to show the full blown process which can take a long time and seem to require a certain level of organisational UX maturity....
Benzowin's user avatar
0 votes
1 answer
199 views

Figma sign off processes – best practices? [closed]

Are there any best practices to documenting and signing off design decisions made by the leadership team? Oftentimes an issue we face is that design decisions get lost and when we look back we are ...
Benzowin's user avatar
0 votes
1 answer
49 views

Do you have any recurring weekly or bi-weekly methods of sharing updates? What does that looks like?

I don't know how I can easily show ongoing research efforts to the broader team. As I am going about research and not necessarily synthesizing insights just yet, what are some good ways to signal that ...
Michael's user avatar
1 vote
2 answers
229 views

How to work with devs as a junior UX designer

I work as a junior UX designer in a small team of a department (consists of 2 junior ux/ui designers and a non-designer team lead). There is no senior designer. The reason why I emphasize on this team ...
xyz-grid's user avatar
2 votes
1 answer
52 views

Blank states where multiple members can create content

We currently use a handful of blank states within the sections of our app to inform users about what things are, along with the benefits and a helpful example. The problem is that this is a team ...
Rohrski's user avatar
  • 401
2 votes
1 answer
68 views

Not clear for users to which team he/she plays

I have an sport app, in which you can set the results of your football (soccer) matches. In one screen, you need to set whether you played for the home/away team, the match result, and the team names (...
Manuelarte's user avatar
0 votes
1 answer
91 views

How to create a physical UX Innovation board?

I would like to have a physical board where all the innovations that the UX team worked on would be exposed to the other teams (dev, marketing etc.). It would give a better exposition and ...
Olitouf's user avatar
1 vote
2 answers
457 views

What to do when you disagree with UI designer?

I have a little question, I am a full UX Designer, I don't do UI in my company. However, I have a regular problem when I am making user interviews then wireframes. The UI designers of my company said "...
tpaz0's user avatar
  • 11
2 votes
3 answers
362 views

How much input should a UX Practitioner have into user requirements, when working with a Product Manager?

UX practitioners -- such as UX Designers, IAs or UX Researchers -- typically consider understanding the user's needs as part of their role. By extension, UX practitioners often define some, or even ...
Michael Heraghty's user avatar
8 votes
3 answers
3k views

Building a UX Portfolio in a Weird Corporate Culture [closed]

I've been working for a year at my first 'real' UX contract at a giant financial institution. My manager liked me enough to extend my contract for another year, but I realized that this place isn't ...
WushuDrew's user avatar
  • 189
0 votes
2 answers
143 views

What are some tips for a designer to use Interface Builder effectively? [closed]

I work at an iOS app startup. We have 3 engineers (including myself, the founder), and a part-time UX designer. I'm trying to get the designer to use Interface Builder, and he complains strongly ...
Kartick Vaddadi's user avatar
0 votes
1 answer
45 views

How do you implement regular design critiques with your team?

While researching design critiques, one suggestion I've seen is to have a schedule of regular--possibly weekly--critiques with a cross-disciplined group from a product team. While I like the idea in ...
conan's user avatar
  • 251
2 votes
2 answers
169 views

Should UI designer and UX designer work on wireframe together?

if yes, especially what parts should they determine together? (Layout?, grid?, information architecture?)
Erkan's user avatar
  • 31
0 votes
1 answer
75 views

Any great way to create and share a GUI with developers? [closed]

Does anyone know a great tool to share a GUI with developers (online perhaps)? I'm working on a SaaS-system on my PC (Nope, i can't change it for a mac - therefore extensions for Sketch isn't a ...
Ronnie Faust's user avatar
3 votes
3 answers
96 views

Document to improve communication between team

I don't know where or how to search for such a thing but... As I was working on my last project something occurred to me. A simple change to a dialog box became a month of work because of lack of ...
ananeto's user avatar
  • 1,377
2 votes
3 answers
723 views

UX and UI in different teams

I am looking to get some advice. My company are looking to split the UX designers and UI designers up. The UX designers would be sitting in their own team while the UI designers would be sitting in ...
Steve Ibbotson's user avatar
1 vote
6 answers
1k views

How to explain UX to strangers? [closed]

Everyone has their own interpretation of Design especially User Experience Design. What can be the best way to explain UX in words? How to answer this to my parents? How to answer this to my ...
sruzan's user avatar
  • 41
3 votes
2 answers
1k views

UX process should be under Product management or Engineering or an Independent? [closed]

Can some one tell me where exactly UX team should be located in an product based company? Product Management or Engineering Team or an independent?
Subrahmanya Hegde's user avatar
2 votes
0 answers
106 views

If your UX Design team is to divide into 4 different levels from Beginner to Expert, what could be the acceptance criteria? [closed]

I want to divide my UX Design team into 4 different levels from beginner level to expert level. What could be their acceptance criteria based on their skills related to (core skills, communication ...
rsthdn's user avatar
  • 21
0 votes
1 answer
113 views

Over playing the devil's advocate. How much is too much

During discussions, especially brainstorming sessions for new features in the product, one or more of the members of the group will play the devil's advocate. This might be me or someone else, ...
Blue Ocean's user avatar
  • 10.8k
6 votes
7 answers
779 views

UX team of 10, looking for functional and effective ways to collaborate?

I manage a UX team of 10 designers working within an agile software development company. The team are located together in the same area but each designer works with a different agile scrum team. I'm ...
UXG's user avatar
  • 251
0 votes
5 answers
276 views

How to verify if the personas are well done?

Tomorrow I'll start a new UX designer job, and the designer before me there made personas, but its are just prototypes. She said me that I should verify if its are well done. They didn't create this ...
Léa Mendes Da Silva's user avatar
34 votes
6 answers
5k views

Design process : which is the best moment to include developers in the process of software development?

I'm a UX designer in a small software development start up. Until now, I've always worked with developers since the beginning of interface creation, because I don't want to lose time working on many ...
Léa Mendes Da Silva's user avatar
0 votes
1 answer
112 views

How to represent two teams

I'm making some UI mock-ups for a tournament system. The scenario is that two players are being matched and then compete against each other. Colors is not an option because the system is going to ...
JW_'s user avatar
  • 151
2 votes
3 answers
338 views

How to illustrate an "UX approved" stamp?

I'm looking for a ways to convey the idea of good vs. bad* UX design and features. In order to offer a UX stamp(s) to my girlfriend as she is a Human Factor Engineer. The idea is neither to ...
Édouard Lopez's user avatar
6 votes
5 answers
1k views

What is the best way to get good feedback on my designs from my team?

What is the best medium for getting feedback from my team? Sitting down with people is most helpful but takes most time. Sitting down with individuals gets high quality feedback but ends up with me ...
Abbie's user avatar
  • 213
3 votes
4 answers
96 views

What tools and / or processes can help geographically separated teams in the design / prototyping phase? [closed]

We are applying a rapid prototyping process quite successfully in our team. With our new project we have designers and developers separated by a large body of water. Hence our normal approach of ...
chriz's user avatar
  • 83
16 votes
6 answers
1k views

I am a domain expert and programmer. How do I work with UX, UI, HTML/CSS designers?

Apologies for the long, quasi-confessional, but I am really feeling a bit lost here. I am a domain expert and experienced programmer. For the last four years, I've managed the development of a ...
ProgrammerYearningToBePretty's user avatar
6 votes
2 answers
845 views

Should the UX designer lead or be led? [closed]

Considering that a UX designer is often required to carry out different roles within a UX team, does it also imply that a UX designer need to play multiple team roles. I find this rather conflicting ...
Michael Lai's user avatar
  • 27.7k
6 votes
2 answers
509 views

What are the best ways to integrate online collaboration tools (e.g. a wiki) into a UX workflow?

I often work with teams that are both co-located and have team members, such as front end developers, in another country. If you work on high end projects what are the best practices in using online ...
Stewart Dean's user avatar
  • 2,451
2 votes
2 answers
277 views

Encouraging users to invite team members [closed]

We're currently rebuilding our on-boarding process... Our tool is a team solution and the user only sees the real benefit when their team is connected to our product. What are some good methods to ...
Lewis Spearman's user avatar
13 votes
8 answers
2k views

How many UX designers does it take to NOT spoil a design?

Is there a rule of thumb for how many UX designers should be working together on a project? Factoring in things like the size of the project (e.g. number of functions/screens), timeline of the project,...
Michael Lai's user avatar
  • 27.7k
29 votes
7 answers
1k views

Avoiding designing by committee

How can one avoid making a design that satisfies everyone, but pleases no one? As a UI designer, you often find yourself a part of a development team, with numerous stakeholders. Now, when it comes ...
Dvir Adler's user avatar
  • 5,063
4 votes
3 answers
2k views

Brief and effective way to present usability study results

I am looking for a great template to create usability study results document without putting anyone to sleep. I have created plenty of them before but would like to see if there is something better ...
Anna Rouben's user avatar
  • 4,184
7 votes
4 answers
276 views

Conveying that usability problems exist to developers, cheaply!

I'm a developer transitioning towards design/usability. I'm giving a talk to the devs at my workplace on design basics and guidelines with a little sneaky UX teaching on the side. My goal is to work ...
mieze's user avatar
  • 255