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2 votes
1 answer
113 views

Any best practice on how to represent player progress stat in a game?

I'm making a musical game where user should recognize notes and get faster at note reading. I'm in the designing process and I get quite stuck on the designing of the player progress on the level ...
Julien Sullivan's user avatar
4 votes
2 answers
159 views

Statistics (or tools) on screen calibration & readability

Fairly straight forward question, but I could not find any answers to it. Are there any known statistics regarding screen calibration & readability? Are there any colors to avoid where screen ...
Kevin M.'s user avatar
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