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Questions tagged [gamification]

Making serious applications more engaging by increasing feedback to stimulate action, through the application of principles of Cognitive Psychology and Behaviorism.

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2answers
61 views

Crafting a behaviour of creating (writing) rather than consuming (reading)

Imagine a forum-like community, eager to read but reluctant to write content. Please give a sample of what you saw recently and treat as a good user experience to foster the behaviour of creating ...
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1answer
65 views

Continuous Points vs Levels - Which one is more motivating?

I've stumbled upon this older question about Karma Points vs Numeric Levels The answer there is claiming that a points system is better, one of the main reasons being Points naturally give rise ...
4
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1answer
114 views

Is a points & level-up system effective without a community?

It's probably the one most used gamification/persuasion element across all kinds of UIs, especially apps. But in most cases it is tied to a social leaderboard of some sorts. I've been reading this ...
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1answer
59 views

Would persuasive design elements (spec. gamification) look “stupid” in a meaningful app?

A lot of apps use some form of gamification to keep the users on track and motivated. For example see this screenshot of a language learning app (Memrise). You have some bars being filled, some stars ...
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0answers
17 views

Behaviour Enhancement

I am currently working on a project which evolves around positive behaviour enforcement. The idea of the project is for the user to distribute different sensorsystems in his appartment (Soil-Humidity, ...
3
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4answers
185 views

Using virtual-reality as user interface

I want to know about how to use a virtual-reality as user interface. Examples of virtual-reality interfaces are modern time AAA role playing games, like "The Elder Scrolls 5: Skyrim", "The Witcher 3" ...
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1answer
456 views

UX Gamification: Achievements, Medals, Badges, or Trophies?

I am a developer in an upcoming Social Media App project, and within my application, I have incorporated a points and reward system to increase user retention and engagement. I'm stuck between these ...
0
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1answer
79 views

How to gamify security page? [closed]

I need some idea to gamify security page in my account section to urge user to make use of all products that are offer to them such as 2 pin verification, password strength and others. It will ...
4
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4answers
561 views

Color coding vs default buttons colors

Context: web project around social research with gamification. We've got 7 major project modules (polls, analytics, games etc) each with corresponding color. That color used in backgrounds, widgets, ...
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5answers
282 views

How do I display a minimum requirement in a way that encourages the user to exceed it?

I'm designing a budget planning tool for sales reps. The reps must spread their budget across 5 different categories of spend, three of which have a minimum spend allocation. The organization would ...
1
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2answers
151 views

how to make use of gamification in financial/personalbanking?

I'm working on a project for a bank X and we were asked to increase engagement in using the website of the bank and provide more interactions with the bank in a way of gamification. its very ...
0
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2answers
398 views

Dashboard for new users

I would like to ask what is the best solution for onboarding users dashboard. Scenario A when user login i will show them a big image to tell them that must add subscribers. when they add 2 ...
0
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1answer
68 views

Achievement notification

This is for a web app for users Male/Female, Between 15-35 yrs old. Cant reveal more sorry :S Whats better for the user? Option A: Notification when an achievement has been made (you can tap it an ...
3
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1answer
44 views

Does showing funding progress and having deadlines actually speed up fundraising?

I noticed a trend on sites like Kickstarter or Wikipedia where users are asked to donate towards some cause. There's usually a progress bar shown and a deadline after which the fundraising is going to ...
2
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3answers
183 views

Voting for “winners” after a fantasy sports draft

For a fantasy sports draft app, I'm trying to design a voting system where winners receive trophies in categories like "most lopsided trade", "best overall draft" and "best draft steal". The voters ...
13
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2answers
332 views

Gamification for knowledge management database or not?

I wonder if gamification will produce a lot of content only for the purpose of creating content and playing, receiving badges etc. You're all experts for that question, since you are using stack ...
1
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1answer
64 views

How do I calibrate the gamification system in my webapp?

I'm planning on writing a web app that let's users 'explore' fictional universes by plotting the connections between films based on who played each character (if they played the same character in two ...
9
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4answers
691 views

How to display gamification progress when 100% completion of a task might not be possible(or desirable in some cases?

There have been some comments asking for specific details on the system I am trying to build, which are now at the bottom of the question. I am designing a system that allows users to enter content ...
2
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1answer
151 views

Gamification and punishment

StackExchange is a website that uses gamification. I am curious if punishment is a suitable method in gamification. I recently posted a question on this site on how to improve my survey about UX and ...
2
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3answers
98 views

How to express that a form is part of a authenticity process?

I'm working on an app so user can ensure the products they are going to buy is not counterfeit and tracks its shipping. Tests To do so, we went for a form where people input a product's security ...
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1answer
75 views

How to deal with perceived frustration in rewards based app?

I'm working on an app with a gamification approach and I kinda hit a wall with a problem: users may feel frustrated even though they've achieved a goal Since this is a bit complex to understand ...
1
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2answers
145 views

Enforcing gamification rules

I am planning to implement some game design techniques to make the user experience of my application more engaging. The objective in the game are reached taking real life actions, like for example: ...
1
vote
1answer
159 views

Numbered vs named levels

Which one should be used in which cases? (lvl1, lvl2, lvl3 vs padawan, knight, master) So far my observation is, Numbered levels: Easily remembered Boring and predictable Named levels: Users ...
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2answers
229 views

Normalizing ranking system other than percentage

In a project I'm involved in there's an app (currently only for web) which is heavily gamification-centered. In this app users perform "bets" and are ranked according to "hit" percentages. I'm ...
2
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2answers
141 views

Gamification app walkthrough description

We're creating a gamification application that uses crowd sourced data to track animals within a region. On the first page of the walkthrough, the product owner has stated that we should state the ...
2
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2answers
150 views

Is there a notable correlation between UX and the granularity of gamification?

In the gamification of applications, especially community driven web applications, is there a 'max' level of granularity that motivates users to participate or the designer can just go wild without ...
7
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2answers
313 views

Does rewarding of daily tasks drive away a group of users?

I noticed that some websites invite me to do a particular kind of activity daily. For example, Duolingo would challenge me to learn a language for 10 days in a row and StackExchange would give me a ...
2
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3answers
679 views

Gamification: Scalability and affordance of visual rewards? [closed]

By the end of 2014, Gartner Research Report predicts that over 70 percent of Global 2000 organizations will have at least one "gamified" application, and that "gamification is positioned to become ...
2
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1answer
222 views

Personalised user Experience: Theme selection?

I am working on a design to allow users to set their preferences in terms of product themes/topics; this functionality will sit within a profile area where users provide other types of information.The ...
10
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6answers
1k views

Show progress as percentage or as absolute numbers?

I'm making a simple progress bar based on the amount of minutes a user has spent, and the amount of minutes she's required to spend on a certain task. See below for an example. I'm considering 3 ...
66
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22answers
53k views

Alternative reward levels to “Gold, Silver, Bronze”? [closed]

I am looking for an easily identifiable awarding scheme, but without using metals, specifically "Gold, Silver, Bronze". Does such a thing exist?
27
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10answers
3k views

How should 'deprecated' badges or achievements be presented to a user?

In our online education app, we use a badging system to show progression through categories of work. These categories now need to change and the tasks within them have to be re-categorised into new ...
6
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1answer
187 views

Karma Points vs Numeric Levels

I'm interested in creating a social network where users are rewarded for completing certain tasks. Obviously the concept in itself heavily favors that of gamification. I'm wavering between either ...
3
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2answers
548 views

Is there any data / case studies behind booking.com's practices such as “5 are watching this” & “last booking made 15 minutes ago”?

Is there any data / case studies behind booking.com's practices such as "5 are watching this" & "last booking made 15 minutes ago"? On one hand I believe this might help increase conversion for ...
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2answers
97 views

Getting the customer to schedule one more ride (carpool)

We are developing a carpool application. Once the ride is complete, I am trying to get them to schedule one more ride immediately. I feel something is missing in the experience, I am not able to pin ...
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1answer
241 views

Simplify the gamification further (carpool)

I am building a carpool app for India. And the app needs to work on a point (km) system. Initially I thought that working on a system that is based on points will be good enough until I was advised to ...
8
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4answers
648 views

Would it be risky to gamify school?

I feel that gamification could help kids to get engaged with their courses. There is probably lots of ways to make school enjoyable and it's even more obvious when you look at stackexchange platforms. ...
2
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5answers
334 views

Would the concept of gamification be a bad idea in government?

Govenrment or "the authority" is no fun, not worth while and just a pain when we interact with them. At least this is the standard comment from everyone I've talked to on the subject (and at the age ...
22
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1answer
675 views

What happens when gamification is poorly done?

Gamification originally sought to take advantage of the fact that intrinsic, embedded rewards are more effective motivators than external ones. It has also become exceedingly common, but the ...
2
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1answer
146 views

Best way to teach novice programmers?

I'm working on a project that aims to teach programming novices. I want them to follow specific guidelines of programming and get accustomed to those (due to the fact that these guidelines are ...
2
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5answers
239 views

Should badges be be listed and described or secret until you earn them?

I am considering adding badges to a course I am developing to try to get the students to try new things, and acknowledge constructive behavior. I have seen badges employed in two ways: all of the ...
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2answers
302 views

Are these $ symbols awkward for UX on Who Wants to be a Mil… parody that's titled Who Wants to be an Expert?

Below is a "Who Wants to be a Millionaire" type game show parody used as a practice quiz at the end of an online course, before the student takes their final exam. While it's obvious that this is ...
0
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1answer
99 views

Bringing experience to computer online store

I have suddenly realized that in my work I do usability and conversion optimization, but there is no experience in the sites I build. They are quite clear, simple, usable and business efficient, but, ...
5
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4answers
326 views

Will animated feedback be annoying or nice?

I'm developing a website called Fablelane which allows you to write your own stories and have others contribute outcomes or "chunks" to that story. Right now (if you go to the website), there's an ...
3
votes
1answer
102 views

Incentives for support agent to provide feedback

I am exploring ways support agents could be encouraged to provide feedback to the system about whether a suggested solution (e.g. user has to delete cookies from browser) solved the problem or not. ...
10
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3answers
318 views

Reputation Scoring Signals

My Question: How is the UX of the best, or any, web reputation systems capturing and representing offline influence within a community? What are the signals that are quantified or illuminated in ...
7
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10answers
644 views

How to make enterprise information systems more engaging?

“The EPR-system is boring, nothing really happens, and it’s all dull.” I get these kind of claims from my clients, and they expect me to make their software more fun and engaging. The problem is, I ...
10
votes
6answers
1k views

What is the best way to motivate users to participate in completing tedious tasks?

I am working for a company that is looking to crowdsource some tasks in a fun, engaging way. The problem is that the task is very tedious. How do we keep our users engaged long enough to complete the ...
6
votes
2answers
450 views

How can I use gamification to encourage people to complete mundane but required tasks?

I am looking for ways to improve the likelihood people will perform mundane but required tasks. I am looking into gamification techniques. One of the tasks for my organisation is to complete required ...
2
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1answer
196 views

Is having a “points based app” related to higher user experience and site visits?

As per my observation the web apps that somehow relates its user to play with numbers and statistics have higher level of getting success rate then the ones that don't (not necessarily). Use case: ...