Questions tagged [games]

For questions about UX in games that would be best answered by UX professionals rather than game developers.

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2answers
232 views

Why don't iOS games show the correct number of notifications in the app icon?

I've observed a common behaviour among most games for iOS devices, they constantly generate push notifications, but show just one on the app icon. So, most of the time they look like this: You can't ...
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2answers
132 views

Which colors should I use for a game result graph?

I'm designing a game app for Android. We have three states for the game result with the following colors. Win - Green Tie - Yellow Lose - Red What do you think about this color combination? Is this ...
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2answers
123 views

Menus Depth in Mobile Games

I've played quite a lot of console games, and some of the game menus tend to go pretty deep. It might go something like: Home Screen -> Play -> Multiplayer -> Online -> Create Room -> Customize. I ...
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1answer
921 views

Point and click or arrow key/wasd game movement?

I am looking to start develop games and I am currently in the planning phase however when testing some other games close to what I was to create I see a lot of them use point and click character ...
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3answers
294 views

How does game interface design differ from web design? [closed]

I recently saw a similar question on Quora, and was curious about how design focuses in both fields differed? Bonus points if you can summarize it in a catchy little sentence or something.
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2answers
305 views

Are these $ symbols awkward for UX on Who Wants to be a Mil… parody that's titled Who Wants to be an Expert?

Below is a "Who Wants to be a Millionaire" type game show parody used as a practice quiz at the end of an online course, before the student takes their final exam. While it's obvious that this is ...
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1answer
78 views

how to introduce new features to players

I made really big changes to my game and obviously want all the existing players (as well as new ones) to start using the new features I've implemented. It's an MMORPG. The updates make a lot of ...
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1answer
99 views

add list of options in 3 buttons

We have mobile game which includes 3 levels (training, public, expert). Each level has specific list of options Public and Expert have same 4 options, but Training has extra 5 options, can you help ...
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2answers
176 views

Notification messages in game UI

For multi-player strategy games, you often end up wanting to show some sort of non-essential notifications. E.g. "Foo and Baz have started fighting" "Bar has entered your capital city" "Bob has been ...
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1answer
335 views

How should I go about making a login system for video game high scores?

I have a couple video games on my website, and to be able to add account-based features I'm implementing a login system for my site. My goal with the login system is to allow users who aren't logged ...
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1answer
93 views

Slick text transitions for game tutorial

Are there any names for the techniques/transitions used to make text appear in a slick, and attention grabbing (but unobtrusive) way? A typical use case for this is the tutorial level of a game, ...
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1answer
195 views

How to make a background match objects in the foreground?

If you have a game, in which your character moves around, and cannot move past walls, and has to collect keys, it may look like this: Now the question is, what steps can one take which would ensure ...
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1answer
138 views

Redirecting user at login page when he tap on a CTA that require it?

I’m designing a game’s mobile application. In this application there is the possibility to validate the game you played: in a store or in app. We have two type of users: Guests who are able to ...
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1answer
170 views

the presentation of a selected button of a page

It's often the case that there are two kinds of presentations of a selected page, like the following: 1.the selected button become dark and invalid, while others page-buttons are up-light and valid 2....
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1answer
102 views

Tabs on Bottom or Top of Chat Window

I'm wondering if it'd be better to place tabs on the top or bottom of the chat window to navigate between chat instances in a video game. Any thoughts on which would be better? On one hand, placing ...
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1answer
257 views

best way for a multiplayer lobby in a smartphone game

This is how it works now: At this time it is a web app and then: users choose an ID and a password, then create a new game, the server returns the code of the new game created, the other players ...
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1answer
260 views

Ideas for improving my Sudoku game [closed]

I am looking for ideas to improve my Sudoku game in cool ways, http://www.sudokubum.com/