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Questions tagged [audio]

features that require sound, such as playing music, Voice calls or speech synthesis. Often implies certain accessibility hurdles when audio is vital to comprehension or navigation.

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3answers
174 views
+50

UX design guidelines for audio/sound feedback and interaction of UI

I came across a brief guideline that talked about how to do UX design for sound, and there were some very sensible advice that covered a number of points including: How to decide what type of sound ...
1
vote
1answer
28 views

Audio for testing purposes

I hope this is the right place to ask this question. I am developing an app where there are many screens that play an audio voice-over or a video. Think a training sort of scenario. The app is almost ...
0
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1answer
23 views

When is it necessary to have visual feedback if auditory feedback is primary?

Example: If a product's main feedback is auditory (ie. alarm clock, voice assistant) when is it necessary to give visual feedback (ie. LED indicator, display graphic)?
4
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1answer
60 views

Accessibility in video games, and designing for them

This is not a recent video (at least it was more than a year ago), but I was very fascinated to watch someone with vision impairment (as the result of cancer) playing a fighting game by listening to ...
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0answers
42 views

Precedent for per-item audio to distinguish items in a menu?

I'm trying to find examples of user interfaces (including partially or entirely physical interfaces) that associate a unique sound (or a unique pitch of the same sound) with each item in a menu. ...
3
votes
2answers
82 views

Does any research exist on what makes one audible document better than another from a user's perspective?

One of my projects for 2018 involves scoping the possibility of reproducing a range of printed/visible work in an audible version. Some of these are actually technical in nature, so this got me to ...
13
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5answers
1k views

Why is music production software UI so skeuomorphic?

Why are music production and audio processing software so much more skeuomorphic compared to other user interfaces today? Most other computer UIs have shifted toward minimalism and flat design, yet ...
13
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3answers
716 views

Why is audio not treated like other browser permissions?

Web browsers have lots of per-domain permissions, like using location, access to camera and microphone, and notifications. Why don't browsers have a permission for audio? Audio is especially ...
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2answers
164 views

Buttons for slow- and fast-playback

I need to allow users to manipulate playback speed for audio; to do so, they can use three buttons: - to slow down the playback speed by 10%; + to speed up the playback speed by 10%; = to set the ...
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vote
1answer
75 views

Which time best represents the true time for an audio file

I have an app that records online radio for a later playback. After programmatic recording, They are 3 sets of times(duration). I don't know which time will present the best user experience. For a ...
0
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1answer
34 views

What timing of visual emphasis paired with a spoken word provides the best cognition?

I am working on an animation in which there are three somewhat small font words (Environmental, Social, and Economic) together with three colored horizontal histogram bars on each side of the labels ...
4
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2answers
127 views

Audio ads during long breaks in GPS navigation

I am creating a GPS Navigation mobile app and have been struggling to brainstorm an idea to monetize the app. One route would be to have a paid and free version but I feel as though features should ...
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2answers
36 views

Can a Video/Audio Chat application get rid of its own volume control and depend on master volume control?

Designing a communication software with audio/video chat starts to have a lot of chat controls and the UI starts to get cluttered. I am wondering if getting rid of application's volume control and ...
3
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1answer
98 views

Why aren't dynamic phone ringtones more mainstream?

Considering that we are being yelled at by electronic devices at a high rate, why don't we have dynamic, synthesized notification sounds in our electronic devices? Our brains can pick up nuanced ...
1
vote
2answers
62 views

How to tell user about possible audio interruptions when tab loses focus

I have a webapp that plays audio and fails to play audio after some time when out of focus (i.e. that tab isn't open). How should I alert users of possible issues? A couple of solutions I am ...
7
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4answers
523 views

A mobile responsive website with an audio player and volume bar

I have a responsive site with an audio player function and a volume controller. On a desktop browser the volume controller make sense, because you can have multiple tabs on the browser and control ...
21
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5answers
3k views

Why do some mobile apps have mute buttons when the device has physical mute & volume switches?

Is there a recommended UX reason for including a Mute button in a mobile app for in-app sounds? It seems redundant since the mobile device itself (e.g. iPhone, iPad, Android phone/tablet) has a ...
5
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3answers
4k views

For what reasons would you not include a volume control in an audio player?

Both Bandcamp and Soundcloud, two popular audio streaming services, don't have very accessible means of controlling volume. Bandcamp doesn't have a control at all, while Soundcloud only provides one ...
9
votes
1answer
286 views

Delayed Auditory Feedback, reduce stress if not your own voice?

I am working on an app to provide Auditory Feedback to users to help speech fluency, comprehension, and pronunciation. Essentially trying to create a digital version of this product: Toobaloo (I have ...
2
votes
2answers
64 views

What are some clear and aesthetic ways to display information about speech signals?

I'm developing software for forensic linguistic research. One of the things that I'll need to do is show if a person is nervous or worried. Or if a sentence is a statement or a question (the ...
17
votes
5answers
2k views

Why don't commercial products use Logarithmic Volume Controls?

Would a logarithmic volume control surprise or shock users? The lowest volume settings on a Mac, or on a YouTube video control the volume in a very heavy handed manner, and once you've turned the ...
1
vote
3answers
81 views

What is a good way to word the warning 'audio device not found'?

We have an application which needs an audio input device, or at the very least an audio output device to do anything useful with it. Our user base will include people with limited English ability, or ...
6
votes
2answers
7k views

Why does every website seem to use max volume level for sound?

I don't know if the title is clear but whenever you visit a website which has a video or audio on the page, the player's sound level is always set to max. I never see it set to a conservative level by ...
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2answers
804 views

Why are censor bleeps so loud?

Why is the censor bleep (or beep) commonly implemented the way it is. Usually on the radio or TV (at least in the United States) if a word is used which is deemed to be undesirable for whatever reason ...
0
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1answer
183 views

Audio player repeat button behavior

I'm creating an audio player for Android and I would like it to have repeat function (apart from simple play/pause functions). However I'm not sure how should the repeat button behave. I see two ...
2
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2answers
287 views

Demonstrating that Audio and Video can't play at the same time?

I will have a screen with a Video in the lower right corner that is playing. One the screen behind the video there will be an audio channel that can be played. Only one of these streams can play at ...
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5answers
1k views

Is it recommended to play a sound for warning and error messages?

When you quit an application and it shows you a dialog box asking if you want to save or when you open a file and an error is encountered, some applications play a sound. By sounds I mean short, but ...
3
votes
2answers
138 views

How to inform users that they need to make sure that their system audio is on and/or that its volume is up?

In an online flash project, I need a way to inform users that they need to make sure that their system audio is on and/or that its volume is up. I am thinking about using a speaker icon, but since ...
4
votes
1answer
171 views

Using audio vocals in iOS app tutorials in onboarding

I'm working on designing an onboarding tutorial for a audio based app. I've come up with a carousel with visuals and text to better describe what the app is, and give quick insight on top actionable ...
2
votes
9answers
485 views

For a web radio website, should it play it in an external player or in an internal player?

We're currently re-building faubourgsimone.com website and we're facing a ux challenge: should the player be in an external pop-up window or in the website? Today, it plays in an external window, so ...
3
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4answers
281 views

How to replace the “beep” in software running of modern computer

I'm working on a legacy system written in C++ with MFC. This system was build on 486 and one of the best way to let know the user that there was something that didn't work without using a modal ...
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4answers
539 views

Is a grid layout for a music/video player bad ux?

I'm working on this app for a music festival @ http://www.acl.fm - we don't have much traffic so I can't test my assumptions, but the bounce rate is high. I'm curious if this type of layout is a bad ...
22
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4answers
749 views

Should a mobile media app lower volume or pause?

When designing mobile media apps (specifically audio-only ones), what should they do when a notification comes in and phone volume is on? I noticed two different behaviors on my phone - Spotify will ...
9
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1answer
214 views

How should I handle playing multiple alarms?

I have a web application that monitors a service (polls) every 30 seconds or so, and displays any new records (notifications). Each one of these must be acknowledged by an operator. The customer has ...
2
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1answer
688 views

What is the use of a play icon with line next to it

We got a few general music player icons for playing and manipulating playlists. > = play tune >> = hold to move backwards in tune (or skip to next tune) << = hold to move forward in ...
3
votes
2answers
299 views

Do users need 3 ways to change sound volume on their computer?

Virtually every video/audio software has volume controls. Why is software control needed if there exist two other controls: operating system and hardware volume controls? Is it better to remove ...
4
votes
2answers
641 views

Difference in audio level for speaker and headphone?

On all the computers (running Windows) that I've used, it only requires 10% volume to get a "loud enough" level on my headphone, but if I use the speaker I usually set it to >50%. On my smartphone (...
8
votes
3answers
169 views

Is voice over to re-enforce text a good idea?

We have an e-learning module that has some nice video animations and graphics, but also some text. It was been suggested that to "jazz" up the module, a voice over be used on the text pages to keep ...
75
votes
18answers
7k views

Should we use a sound/jingle when users arrive on our site or open our app?

What is your opinion on having a sound jingle when starting the website or the app? Imagine hearing the brand name spelled out or sung out just once (5 seconds). The intention would be: evoking ...
3
votes
1answer
95 views

Is User Triggered Background Audio Acceptable?

We're designing a web presentation for a client, and the subject of including "white noise" background audio (crowds etc) after a video has finished to enrich the presentation and tie the different ...
4
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3answers
2k views

What is the best way to represent audio visually?

I've only taken some basic signal analysis courses, so I might be missing some things. Purely theoretical question: What methods exist for representing audio? What methods could be made for ...
2
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1answer
135 views

Which term seems more appropriate for a playback system, “player” or “device”?

Working on a site that allows users to listen to audio through some means of playback. Whether it is on their desktop (software), smart device (app), or special hardware, they can choose one of those ...
16
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1answer
3k views

Guidelines on designing audio-only interfaces (eg for blind users)?

There are many resources out there that provide accessibility guidelines - hints on making content easy for a screen-reader to parse, or reminders about content that blind users cannot glean. That's ...
5
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2answers
275 views

Quantitative studies on autoplaying video?

Does anyone know of any quantitative studies that look at the effect of autoplaying videos on the user experience of a website (i.e. a page loads and—BOOM—a video + audio starts playing)? My UX senses ...
43
votes
8answers
3k views

What would be a good way to thumbnail audio?

I want to represent an audio file in an image with a maximum size of 180×180 pixels. I have been thinking about something similar to what Soundcloud does, although it will require some chopping and ...
12
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2answers
9k views

Is there a standard for the frequencies and or duration used for beeps?

Is there a standard for the frequencies and or duration used for error or alert beeps? When I hear a ding or bing sound, I sometimes find that the frequency of the tone is too high or low (in my ...
3
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6answers
431 views

Why do some webmasters INSIST on having auto-playing music elements on their webpages? [closed]

Is there any positive reason why someone might implement an auto-playing audio feature onto a webpage? I seem to see it all the time, especially on band pages and so on. The frustrating thing is ...
1
vote
1answer
234 views

Easy way to let every-day users embed images, videos, audio files, etc. inside text?

I need to let users embed videos, images, audio files, etc. inside text. For right now, these videos will come from urls, but they might one day point to videos/images/audio files stored on the server ...
2
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2answers
130 views

UI for audio synced with text

I'm working on an outlining application that syncs items in the outline to recorded audio. The ideas is that you can play the audio from a specific place in your document, or get to an item from a ...
7
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2answers
245 views

Does it make sense to put a prompt for sound or mute before a game is started?

I am building a game that is very sound-centric, but at the same time I recognize how annoying it is to be bombarded by unwanted noise. The problem with putting a mute/sound button in-game is that ...