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Questions tagged [3d]

3D, or three dimensional, is a representation of an object that has height, width and dept (length).

4
votes
3answers
328 views

My designer says 3D Text is outdated and looks horrible, is this true? [closed]

My website uses plenty of 3D Text, however my designer says it looks horrible and is old-fashioned "WordArt", and we should opt for 2D Text instead. Is this true that 3D Text is old-fashioned or ...
0
votes
0answers
52 views

Usability of 3D icons for 3D software

I'm experimenting with 2D interfaces for 3D design and spatial interfaces and I'm looking to know whether there are any studies on the usability for them? Note: I'm not talking about 3d icons in ...
0
votes
0answers
27 views

Can 3D maps be as usable as 2D on mobile?

I'm trying to experiment with 3D interfaces on mobile using 3Ds elements and 3d maps. The reason I would like to do 3D is to make it contextual. So you can zoom inside a public bus or train and ...
3
votes
2answers
151 views

Best practices using free camera in 3D settings

We are looking to build an application with a 3D render of some object. We came across two different way of handling the camera with the mouse. Setting 1 babylonJS (select 2-basic elements in the top ...
0
votes
2answers
178 views

3D models for UI [closed]

How can we create 3D models for a website as shown below? https://dribbble.com/shots/3833466-Unlimited-Pass/attachments/867731 Should we use any high-end software like 3D Max or Is there any small ...
2
votes
2answers
100 views

What resources exist for designing virtual reality experiences?

I'd like to read some resources on VR. Interests include: Major 'no-nos' for immersive experiences; Design patterns for VR Case studies of VR products Hidden difficulties with the practicality of ...
2
votes
2answers
66 views

Best way to display the next batch of photos in a 3d carousel?

I have a 3d button that opens a row of curved images that form a circle around the 3d camera: The curved images start to stack one on top of another after reaching a certain number (since they form a ...
1
vote
2answers
231 views

Best way to represent “rotation” of a 3D object

Right now I'm working on improving a section of an app that we are redesigning on my workplace. Basically it's an app that runs on a tablet and the specific part of the app, that I present here, is ...
11
votes
0answers
412 views

Describing 3D swiping hand movement as curve on a XY plane

I'm trying to describe a 3D swipe gesture (only vertical or horizontal, no diagonals) above a given flat surface using as much conventional geometry or similar non-machine-learning techniques (Hidden ...
5
votes
1answer
202 views

An intuitive way to look around in web based first person 3D

In web based 3D experiences, where the world in observed from the first person perspective, which of the following two ways is better for looking around: When the mouse is moved, the camera is ...
2
votes
1answer
45 views

Achieve, and represent, selection behind in 3D object?

Consider this question on a programming site (the question relates to renderers, ignore that). Selecting an unseen "back" part on a 3D object has wide application. In fact, i) When the user selects ...