Your colours are pretty irrelevant because you are using textual callout labels to re-enforce the meaning, e.g. 550 Winning, 228 Lose, 204 Tie.
Because of this you can now offer a new feature to the user - personalize the colours.
Of course, if you are using text to unambiguously communicate the results, you have to question the use of a circular graphic, where exactness will be much more difficult to discern. Here I am assuming your players really want to know how many times they won, tied or lost. You need to be very careful about the use of graphics to communicate meaning. A bar graph might be a better choice.
Stephen Few's book Information Dashboard Design has some great examples.