So, I have a project in gesture, where I proposed some gestures to be used for some action. Let's say it's a hand gesture design to control a menu (menu as in dropdown menu, or main menu in a video game). These are the steps I did:
- Study the past hand gesture
- Design hand gesture to be applied to menu, based on those past hand gesture
- Make a simple software to test those gesture (like a simple interface with menu that controlled by hand gesture, where the example of gesture applied is, how waving hand can select a menu)
- Test gesture to sample (users), and make sample tries the gestures
- Gives questionnaire in the end to get their feedback
Note: I didn't take notes of how users/samples practice the gesture, because the research's purpose is knowing user's satisfaction of the gesture I proposed to control menu, and that's where the questionnaire is used.
Now, while the step was clear, I'm confused on what method is it that I used. Is this considered user-centered design? Is it a usability testing already? or just usual research method?
If I asked in wrong place, please tell me where I should ask this. Thank you very much.