I am developing a game server in an open-world game where players can do whatever they want. Once however my staff encounters a rule breaker I advise them to, by their judgment on how bad it is, to kick or (temporarily) ban the user.
On many concurenting servers you can also see that they put players into "detention"* for X time depending on how badly the rules were broken.
In my opinion this is useless as you are removing the user from the game without disconnecting him (he can only chat, but sometimes even that is blocked). I decided not to implement such a thing on my server.
What is the best for a user? Wouldn't the user be more upset after being put into detentin/jail? Wouldn't he/she just leave on his own which eventualy becomes the same as a kick? (just more frustrating?)
- Detention: your character is moved to a closed game area where no one can reach you, you are in a small space and you cannot do anything except just look around a very small room. Sometimes participating in the chat is also disabled.