The problem here is the design itself
Besides the problem you have encountered, this design is just plain confusing, and it requires a lot of effort to look at and figure out what the actual and target levels are, since they aren't always in the same place.
Instead of displaying all five levels, only display two boxes, in two columns: the target value and the actual value.
Use the colors to visually illustrate the five experience levels, rather than whether the target is being met.
With some of the space saved, you would also be able to add an extra visual indicator of whether the target is met (such as a green check mark). You could even have multiple indicators that highlight someone who exceeds the experience required.