The application maps wormhole connections in Eve Online. A wormhole is a connection between two systems and changes each day. The wormholes are the green lines. The systems are the circles. The blue systems are only connected to other systems through wormholes while the green/yellow/red systems are also connected to other green/yellow/red systems via static gates which never change. The green/yellow/red systems are also known as k-space.
You are now in a random k-space system and are looking for the shortest way to Innuendo (the root system). Ingame, it is possible to have a way finding to any other k-space system. So the information to the player would be "Go to Aldrat then jump into the Wormhole there." Or "Go to Amamake and jump in there." It is not required to give further information once the player is inside the system (picture with different data). The Loading image is where the map goes.
Another use case would be to find the closest trade hub, of which are several. Any other systems of interest may also be added and are saved.
The third usage case is to bring in help in a fight, which might happen anywhere, so you want basic routing from arbitrary A to B. I kinda integrated that with current system and add destination. But it feels clunky.
Another limitation is space. The current view with information about the selected system. The Table on the bottom right will go away to the new one mentioned above.
So my question is where to put a sidebar or similar to cover the three use cases while not overloading the UI.