What effect does alcohol have on user behaviour? Alcohol is a part of many Western cultures and it's entirely possible that some of our applications will be used by people who have had a drink or two. But how does that fact influence our designs?
I'm interested in hearing about any effects, but in particular -
- What are the effects on motor coordination, and how can this be ameliorated? Do drunk users benefit from larger targets?
- How is the user's vision affected? Is reading affected? What sorts of reading issues become more common? Do users start to read more content, in the way that low-literacy readers do? Or do they read less? How about comprehension effects?
- Is the user's memory affected? Are there recall issues? What about working memory capacity? By how much?
- What about hearing? Does a user's responsiveness to aural feedback change? In what ways?
Answers citing research are a plus.