last week, our project manager mentioned that we needed to incorporate more of the "big 3" gestures in our mobile software. unfortunately, she's off on vacation now and none of us know what exactly this means.
what are the "big 3"?
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Sign up to join this communitylast week, our project manager mentioned that we needed to incorporate more of the "big 3" gestures in our mobile software. unfortunately, she's off on vacation now and none of us know what exactly this means.
what are the "big 3"?
The big three gestures are tap, swipe/flick and pinch/reverse pinch.
These are the rudimentary motions that are inherent to the end-user for mobile devices. This is due to the early adopters of mobile technology incorporating these gestures in their proprietary software, conditioning consumers to use these motions throughout their devices. Thus, many application developers have chosen to incorporate these motions to better aid usability. The other two more popular gestures, pan and rotate, are derivatives of pinch and swipe respectively and are more situational in terms of their use-cases.
Citations:
Includes tutorials on tap/swipe/pinch functionality and mentions the similarities between rotating/swiping.
http://en.wikipedia.org/wiki/IOS
Interaction with the OS includes gestures such as swipe, tap, pinch, and reverse pinch, all of which have specific definitions within the context of the iOS operating system and its multi-touch interface.
http://www.foraker.com/introducing-ux-recorder-screen-recording-software-for-ios/
It also captures touch screen navigation, including gestures like swipes, pinches, and taps.
The interface: tap, double-tap, swipe, pinch – everything you would expect from Apple’s iOS.