I have a multiplayer game with a built-in chat panel and when a player formally exits the game (such that it is permanent), a message in the chat says
X has left the game.
I'd like to also show a message in case the player loses their connection, which is impermanent - they can still reconnect and rejoin the game. But I can't think of a message that communicates this correctly.
X has temporarily disconnected feels confusing - like the user won't know what that implies, while
X has lost their connection again sounds like it might be permanent.
How can I emphasize in a simple way that the user is disconnected but may return?