Infinite points or Scaled levels
Are the users more sensible about a goal that would not be visible (like in Stack exchange, there is no final level, only points till' infinity) or are they more sensible about achieving levels over levels?
I would say that the first option,
Infinite points would be simpler to implement and would be understandable for everyone.
But I'm concerned about this "getting rewards on a regular basis" option
What would be your point on an issue like this one, UX-wise?