With the understanding of two device screens holding same requirement - design components will differ to an extent due to real estate space. The differences lay within the design paradigm would make it familiar to the user. For example sort, filter can vary by interactive technique. But the larger sense of first-hand information should remain or depict in similar lines. This is how familiarity of both screens are addressed.
Familiarity - Through which the unified sense of experience is felt while moving between the devices. It means adding extra details on tablet (viz. content or text) against mobile device is not a bad ploy (As long as the design language is intact)
Learnability - Once user is under control (not alarmingly frustrated or questions the user interpretation or mental model) by means of familiarity the learnability will kick-in and user will evaluate if minor interaction (micro-interactions) would need to be learnt.
In summary, keep holistic sense of the app/screen in similar direction factoring for the miniscule interactions whether it would be tablet (landscape or portrait) vs. mobile (landscape or portrait).