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My team are working on a 'predict the scores of the games' promotion for our business.

We are debating how you enter the scores themselves, we have 2 solutions:

A. A button either side of the number to increase/decrease the number for the score. B. A standard text entry field to enter the number.

Which is the best route?

  • Another possibility would be a strip across the width of the screen with the scores on: _0__1__2__3__4__5__6__7__8__9__... (probably with the ability to scroll in or switch to larger numbers on from the right). – TripeHound Apr 24 '18 at 14:31
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Assuming you're talking about Association Football (or "soccer"), the average number of goals per match is 2.6. This relatively small number would be a good opportunity to use steppers.

Your users could use something like the following (which I've recommended in another answer as well):

numeric stepper

This allows your users to increment/decrement the scores to select their desired values, but also allows them to explicitly type it if they prefer.

mockup

download bmml source – Wireframes created with Balsamiq Mockups

  • Do you think this could cause a cluttered UI, in particular for mobile? – UIO Apr 24 '18 at 14:32
  • Personally, I think I'd prefer it. That way, if I'm trying to add scores for several teams at once, I wouldn't have to bother with the keyboard potentially appearing and disappearing several times as I enter my score predictions. Again, I think the main thing working in your favor here is that the average number of goals per match is only 2.6, so really that's the average number of taps a user would have to do per score prediction. I'd say that's an acceptable number, but user testing would be enlightening here. – maxathousand Apr 24 '18 at 14:36
  • Added a mobile wireframe. – maxathousand Apr 24 '18 at 14:44
  • Ah yes I see your point. I think what you've proposed is spot on, the combination of the suggestions we have. Thank you for your answer :) – UIO Apr 24 '18 at 14:46
  • No problem! Obviously, make sure the buttons are large enough to tap easily... I realize the wireframe makes them look too small. – maxathousand Apr 24 '18 at 14:49
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Surely it'd be easier to have text input fields that automatically jump to the next input once a score has been entered?

See http://jsfiddle.net/4rj6rv5p/3/ (assuming no-one's going to enter a score bigger than 9)

Using the venerable Keystroke Level Model that's only N Keypress operations (where N is the number of scores) as opposed to having to press the up/down spinners S times (where S = the total of all scores), plus the N mouse/finger navigations to each control

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