How to start with UX design practically?
closed as too broad by Midas, locationunknown, JonW♦ Aug 18 '17 at 9:50
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Your question is too broad to answer comprehensively, but there are some books which do that fantastically well.
Steve Krug's Don't Make Me Think is a short and snappy book which explains in basic terms how to perform usability testing.
Each of these books explains a slightly different method of the UX design process, but generally follow the same process of:
- Review existing solutions.
- User, customer, and stakeholder interviews.
- User observation.
- Create personas based on previous steps.
- Identify persona expectations/goals
- Create scenarios
- Identify design requirements.
- Define the interaction framework, and validate against personas and scenarios.
- The users path through the product, information architecture, data elements.
- Define the visual design framework.
- Test and validate with users, and repeat if necessary.
Note however that this is by no means a comprehensive list of steps. Every methodology varies slightly, and the above is simply an outline.
Well to "start practically" you should create a project for yourself. Like design a app, or website, or try to redesign a existing product that you think has bad UX.
You can use all the processes that you have learned.
Example for redesign that i like Craigslist Redesign
Here is Another one
Basically internet is full of such projects. Also you could get a good idea of how the process gets implemented.