Right now I'm working on improving a section of an app that we are redesigning on my workplace.
Basically it's an app that runs on a tablet and the specific part of the app, that I present here, is an option to rotate up/down and sideways a 3D representation of a physical object.
Initially the interface is like this:
The problems here are:
- I believe there is a lot of buttons "just to" rotate an object
- although there are buttons to rotate in both ways (e.g: left and right arrows), that doesn't mean that you will rotate with positive or negative values, it's only a shortcut to increase/decrease the rotation degrees. It's a way to simply add or retrieve 1° per tap (precision is an important factor here) but, again, makes the UI have a lot of buttons.