Are insights about user expectations (regarding visual consistency and visual hierarchy) in physical world UIs congruent with online UIs' user expectations?
Let me illustrate my question with an example of this UI component from the physical world: door handles.
When it comes to visual consistency, we can break it into the following parameters:
- size;
- shape;
- material
- colour;
- spatial position;
- type of mechanism.
Now let's think, if somebody changed door handles overnight, in our homes, would we have trouble using them:
- if size was changed >> I'd say not really, unless it was a significant change;
- if shape was changed >> I'd say not really, as long as the change was some artistic variation of the usual shape of a door handle; if it was a violation of the convention, I think, that'd be quite of a usability trouble;
- if material was changed >> might not even get noticed;
- if colour was changed >> might not even get noticed;
- if spatial position was changed >> e.g. put the door handle in the middle of the door, or half way above or below its usual position - quite heavy an issue!
- type of mechanism >> e.g. lever latch to a door knob >> serious issue, again.
(I am speaking about my personal UI expectations, of course and I am speaking hypothetically. If you have any difference here, please, share it in the comments.)
Now think about transferring these insights to buttons on a web page. If spatial positioning matters most in door handles, and shape and size have some importance, while colour doesn't matter, does the same hold true for buttons?
If you have ever tried this approach to design, what are your observations about validity of physical world UI expectations to online expectations?