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I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

More tactical:

  • Step back on some minor points and get your big point win.
  • Present minor designs first, so people can get their heads dive into them. Later or last present your most important design - people havent much energy now, got some winning fights and are more likely to wave your design through.
  • If nessesary make a special meeting for a very debated/unclear point. So the meeting is going on and not disturbed by just a single tpoic.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

Selling UX at UXmatters

Communicating the UX Value Proposition at UXmag

Where's the Value? Return on User Experience (ROUX).

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

More tactical:

  • Step back on some minor points and get your big point win.
  • Present minor designs first, so people can get their heads dive into them. Later or last present your most important design - people havent much energy now, got some winning fights and are more likely to wave your design through.
  • If nessesary make a special meeting for a very debated/unclear point. So the meeting is going on and not disturbed by just a single tpoic.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

More tactical:

  • Step back on some minor points and get your big point win.
  • Present minor designs first, so people can get their heads dive into them. Later or last present your most important design - people havent much energy now, got some winning fights and are more likely to wave your design through.
  • If nessesary make a special meeting for a very debated/unclear point. So the meeting is going on and not disturbed by just a single tpoic.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

Selling UX at UXmatters

Communicating the UX Value Proposition at UXmag

Where's the Value? Return on User Experience (ROUX).

2 three more tips
source | link

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

More tactical:

  • Step back on some minor points and get your big point win.
  • Present minor designs first, so people can get their heads dive into them. Later or last present your most important design - people havent much energy now, got some winning fights and are more likely to wave your design through.
  • If nessesary make a special meeting for a very debated/unclear point. So the meeting is going on and not disturbed by just a single tpoic.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

More tactical:

  • Step back on some minor points and get your big point win.
  • Present minor designs first, so people can get their heads dive into them. Later or last present your most important design - people havent much energy now, got some winning fights and are more likely to wave your design through.
  • If nessesary make a special meeting for a very debated/unclear point. So the meeting is going on and not disturbed by just a single tpoic.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.

1
source | link

I think its more about politics and people than about statics and testings. Nevertheless those give substance to your arguments.

In mettings at presenting your design:

  • Keep in mind what history and interests your colleagues stand for. Be prepared for it and have arguments for that.
  • Identify who is against your arguments and why. Sometimes its best to have a single meeting and presentation with them before. so you can go more into detail. Take their concerns serious, this can work as a dooropener.
  • Invite stakeholders to your UX-Testings, so they can see how people struggle with the actual design.
  • Invite stakeholders to Design Session and get a Buy-In. Nobody would argue against own ideas - (actually you can spin ideas in right direction during the Session).
  • Try to get buddies. Make favours for some and get favours back.

Your arguments/points can be supported by:

  • UX Testing Outcome
  • Interview quotes
  • Analytics
  • KPI improvements (if numbers matter)
  • ROI on new design (if numbers matter)
  • Sketches
  • Prototypes

And here is a good article about how to manage and prepare this kind of decision-making meetings at Uxmag.com.