21 reputation
1
bio website sparky.se
location Stockholm, Sweden
age 40
visits member for 3 years, 2 months
seen Aug 22 '12 at 16:19

Apr
18
comment Implement gamification on Time reporting to minimize late reports?
But this is getting a bit too far away from the question and has little to do with UX...
Apr
18
comment Implement gamification on Time reporting to minimize late reports?
I think you mis-understood what I meant. I don't mean its not important to time track or that it shouldn't be a part of my daily work, but its really got nothing to do with what I do, developing. If anything it is a distraction and a nuisance. I am also a consultant so the connection between the hours I track and the money I earn are obvious to me. For employees, time tracking is a pain in the arse that takes time from their real jobs to no obvious benefit to themselves.
Apr
18
comment Implement gamification on Time reporting to minimize late reports?
You really think? The problem with time reporting is that it is a necessary evil, its never a part of anybody's actual job description. I am a developer, that is what I do for a living, I like to think I am good at it. I also have to track time, but it has nothing to do with my usual job, that is why I appreciate a reminder once a week that it needs to be done. And some people will always resist things they think are unnecessary more than others.
Apr
18
awarded  Teacher
Apr
17
answered Implement gamification on Time reporting to minimize late reports?