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  • 32 votes cast
Aug
1
comment How can wiring systems be designed to not rely solely on colour?
@smpl I understand. As an app (game) developer, I can't ask every single person to test that my game looks okay. The best I can hope for is a few people under some sort of broad categories. Thanks.
Aug
1
comment How can wiring systems be designed to not rely solely on colour?
Can you clarify what your specific brand of colour-blindness is called? I haven't heard of it before.
Jan
12
comment Should “Yes, delete it” be red, or green?
@JonW red-green blindness won't prevent you from seeing red. What does red signify in Chinese that's in opposition to "danger"?
May
11
comment Non-Archaic Symbol for “Save”
Agreed that it's related, but not a dupe. I'm looking for an alternative, and the linked question just talks about the idiom.
Apr
27
comment Selecting a Range of Letters on a Mobile
Also, to clarify again, this is for the options screen -- some users only want to see a subset of the entire language alphabet. So it's not really counter-intuitive. When teaching kids a foreign alphabet, it's easier to start a few letters at a time.
Apr
27
comment Selecting a Range of Letters on a Mobile
I really like how you avoided the notch problem, I didn't realize that before. Arabic has 28 letters, so it's pretty hard to squeeze. I will probably combine this with @RogerAttril's solution for general navigation.
Apr
27
comment Selecting a Range of Letters on a Mobile
+1 nice, I actually like this solution a lot. I may combine this with @JonW's idea, since he's right that slider notches, etc. are tricky.
Apr
27
comment Selecting a Range of Letters on a Mobile
Just to clarify, it's not about regional settings. The game audio, menus, text, etc. are all English; it's about teaching Arabic alphabets.
Oct
24
comment Animation on Handheld: How Much is Too Much?
@BenBrocka I don't have any intentions to use animated GIFs, but thanks for the tip.
Oct
24
comment Animation on Handheld: How Much is Too Much?
+1 good call: "If it's needed, use it, otherwise dump it if it's annoying."
Oct
21
comment Tooltips for Icons/Buttons
+1 I think this is the first answer that addresses what I actually want to know.
Oct
21
comment Tooltips for Icons/Buttons
Why the DVs? How is this not a good usability question?
Oct
21
comment Tooltips for Icons/Buttons
Ah, that lack of hovering keeps biting me. Anyway, maybe you can explain a bit more why you don't think it's a good idea, as this question is general.
Oct
21
comment Tooltips for Icons/Buttons
Sorry, I guess I didn't make it clear that this is a non-HTML question. This is a general question about using tooltips.
Oct
21
comment Tooltips for Icons/Buttons
@BenBrocka thanks, I couldn't remember what they were called :)
Oct
17
comment Alternative to “Hover For More Information” Controls
@VitalyMijirtsky yes, I know. Having said that the question is a question, this icon will suffice for the time being.
Oct
17
comment Alternative to “Hover For More Information” Controls
it's like a quiz. You can flip through any of, say, ten questions, pick whatever answer you want, and at the end, signal that you're done.
Oct
17
comment Alternative to “Hover For More Information” Controls
Why is there an arrow pointing left? Also, it doesn't convey "more information" like the info icon I have above; substituting that for the arrow would make it non-obvious what this thing is sticking out of the RHS of my app, no?
Oct
17
comment Alternative to “Hover For More Information” Controls
okay, no worries then, my imagination will probably suffice :)
Oct
17
comment Alternative to “Hover For More Information” Controls
Any chance of seeing a video of this?