523 reputation
38
bio website davidlumley.com.au
location Brisbane, Australia
age 26
visits member for 3 years, 6 months
seen Dec 18 '12 at 22:17

Horrible web and interface designer.


Aug
4
comment How do you choose which game mechanics to apply to a non-game system?
+1 to not having a buzzword as a goal.
Jul
13
comment What are the UX strengths and weaknesses of Google+?
I hope so. I've always felt UX is something that evolves over time, so hopefully this isn't an exception.
Jun
24
comment What is better for wireframing: Photoshop or Illustrator? Why?
I do agree with you about colour correction and photo enhancement though, Photoshop is really the best program for that sort of thing :)
Jun
24
comment What is better for wireframing: Photoshop or Illustrator? Why?
See my comment @jonshariat. Photoshop is only used for software/mobile/web ui design because that's what people are familiar with, or because they've been told it's the best. In reality, Photoshop is not notably superior to Illustrator in any way for this type of work, and is inferior in many cases. Fireworks is useful too, as is InDesign. Making broad sweeping statements like you have are bad, and lead people to using Photoshop for tasks where it's workflow may not be optimal and another program might be better equipped.
Jun
24
comment What is better for wireframing: Photoshop or Illustrator? Why?
"Whatever you know best" is probably the way most people do it. If you're used to Photoshop it's going to be quicker even if you have to redo everything from scratch then it will be to learn Illustrator, and vice-versa.
Jun
24
comment What is better for wireframing: Photoshop or Illustrator? Why?
Admittedly, previous versions of Illustrator haven't been as nice for pixel precision, but Photoshop plainly sucks for resizing things and having a fluid workflow - because it's not designed for this type of work.
Jun
24
comment What is better for wireframing: Photoshop or Illustrator? Why?
Photoshop versus Illustrator for web design is such a stupid arguement perpetuated by lack of knowledge. Photoshop is great for editing photos. For web design it's extremely limited. Illustrator is great for creating vector art. For web design, it's also limited. That said, I have 5 years experience with Illustrator (and a similar amount of experience with Photoshop) and find it much easier to create layouts in Illustrator, purely because you can move from wireframes to proper UI design easily - read this smashingmagazine.com/2011/01/17/…
Jun
8
comment Any websites to hire a UX designer?
Most of those involve public bidding rather then applying for a job. The focus on cost rather then on quality is what keeps the web from moving forward and good work being produced.
Jun
7
comment Bridging the gap between color palettes and CSS
I'd say a good user experience is a combination of usability and aesthetically pleasing design.
Jun
7
comment Any websites to hire a UX designer?
I'd probably steer away from encouraging people to bid on your project (feels a little too much like crowdsourcing). Kenn's answer is great.
Jun
7
comment Are some of Windows 7's UI less intuitive than previous versions?
Driver compatibility is another thing completely, and is as much the fault of the hardware manufacturer for writing average drivers as the OS designer for not supporting legacy hardware.
Jun
7
comment And vs “&” in web text, which is better?
Most importantly, it shows you how hard an ampersand is to read during normal text. If I have to choose between readability or saving two characters, I'll choose readability every time.
Jun
2
comment Font Size For Mobile Sites?
I understand what you're saying, but there's a variety of older browsers that don't scale pixel based sizes to user settings. If you're not targeting specific mobile browsers and devices, then for the browsers that don't support scaling based on user settings you get a substandard user experience. That said, I don't understand why access to HTML makes it easier apart from being able to add classes and id's which should already be there?
Jun
2
comment Font Size For Mobile Sites?
If you know the user environment exactly, then I agree that they're fine. But in that case, controlling font-size with em or percentage will give you the same result. Using em or percentage will also give users a better experience in situations where the environment is drastically different to what you expect, which is why there's little point to using pixel sizes.
Jun
2
comment Font Size For Mobile Sites?
Most mobile devices have different resolutions, different sized screens. Pixel fonts are 'fine' but there's no reason to use them when using em or percentage is so easy, it's just being lazy.
May
29
comment Which is the better user experience for a web app: an integrated support ticket module or a separate app?
@James Crook, he's asking whether it's a better user experience if his support module is attached to his site, or if it directs them to an external site for support.
May
19
comment Does moving the secondary navigation impact a users experience?
I'm not talking about moving the primary navigation at all, that would be silly. I'm talking about whether or not it makes sense to move secondary navigation in which the content, the use, and the actions expected differ.
May
19
comment Fixed-position header and menu on a web page — is that okay?
I think depending on the content, if it makes sense then having the drop downs will mean less initial choice - a good thing.
May
18
comment iPhone & Mobile Web: Pagination vs. Load more vs. Scrolling
+1 for endless scrolling. The best implementation I've seen is Facebook on both the web version and the iPhone application.