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Mar
19
comment Why do we say UX for User Experience rather than UE?
I'd noted that below: it looks like the preference for the X came from the gaming community - and then when games went digital so did the X.
Mar
19
answered Altering the text color by paragraph?
Mar
19
revised In a modification flow, should I allow user to delete the form while editing?
edited title
Mar
18
comment Do people still use drag and drop?
An undo for dropping files in the wrong folder has been missing for the last 20 years...
Mar
18
comment What is the purpose of jackets having small zipperless back pockets just below the neck?
It's quite a good example of how aesthetic considerations crossover between the physical and digital worlds: aspects of the design of an on-screen interface may have no usability consideration: the use of colours and graphics might be there just because they 'look good'. And the same applies to physical items.
Mar
17
revised Should “Deletion successful” confirmation be red, or green?
edited title
Mar
17
comment Why do we say UX for User Experience rather than UE?
It looks like 'used in gaming' is the answer Toni. I'll tick that as the answer if anyone would like to post it as an answer not a comment.
Mar
16
awarded  Nice Question
Mar
16
answered What is the best way to design a weather forecast (hourly/daily)
Mar
16
answered Rules that enforce reciprocation - What is this principle called?
Mar
15
comment Why do we say UX for User Experience rather than UE?
Good point about XML ( EXtensible Markup Language ) which Wikipedia gives as introduced in 1996. So the dropping the E idea was around at this point in the tech world.
Mar
13
comment Ideal breaks for long numbers?
A good question: and probably one that's quite easy to test on your colleagues - What you are doing is called 'chunking' by psychology people, as people can remember the chunks better than the raw data. I suspect 3 or 4 digits are what people are familiar with from phone numbers.
Mar
13
revised Why do we say UX for User Experience rather than UE?
added 240 characters in body
Mar
12
comment Why do we say UX for User Experience rather than UE?
Interesting: so it looks like it might have come through the paper based and then computerised gaming route.
Mar
12
asked Why do we say UX for User Experience rather than UE?
Mar
12
comment Terminology for user fear of unbounded space
I think spatial disorientation is a good term: you can get this problem in computer games as well, which is why they often have a mini-map to aid orientation.
Mar
11
comment Displaying states of machines – Overview site
There should be a lot of research out there somewhere on control room design: The Three Mile Island Nuclear Accident which got close to irradiating a large chunk of the North East of the USA was partly caused by poor interface design. Control room accidents can have very big consequences...en.wikipedia.org/wiki/Three_Mile_Island_accident
Mar
10
comment Are dial format speedometers more effective than numeric speedometers?
I think its useful to be asking this kind of question as there is more and more blurring between the old physical interfaces and the new design potentials of screen based interfaces.
Mar
9
comment Are tours (e.g. Foundation's Joyride and Bootstrap's Tour) helpful?
Early versions of the Mac Operating System had a similar functionality called 'Balloon Help' en.wikipedia.org/wiki/Balloon_help. You could usefully turn it on or off.
Mar
9
revised Are there are any studies about displaying user opinions?
edited title