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comment How do I best explain 3 ways to divide a volume?
@jgthms It's about what to do with the left-over space, I assume. The number of tanks is the same in both cases, but in the last case, the last tank isn't full. In the second case, this empty space is distributed over all tanks so that they all contain the same amount. So in both cases there would be 7 tanks.
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Apr
17
answered How do I best explain 3 ways to divide a volume?
Apr
17
answered How wide should a responsive-designed website be?
Apr
17
answered How to present data from open questions in a summative way? (besides word clouds)
Apr
16
comment Do users object to homepages which contain a full section consisting of a contact form?
Damn, I missed that part of your question. Well, most of these points don't apply to the full design, but I'll leave them up for whatever they're worth.
Apr
16
answered Do users object to homepages which contain a full section consisting of a contact form?
Apr
16
comment Screen size to start designing in Android?
@Rob This question is about where to start designing. You start with what the user sees in front of them. If you "design" your text size to be 18px, it'll look massive on my crappy phone, and unreadably tiny on a retina screen. You design how it should look, which is the physical size, and you figure out the technical details later.
Apr
16
comment Screen size to start designing in Android?
You're absolutely right. I removed the last paragraph. The rest still holds whether you're making a site or an app, I think.
Apr
16
revised Screen size to start designing in Android?
deleted 243 characters in body
Apr
15
answered Screen size to start designing in Android?
Apr
15
comment How to source the initial requirements for an app?
@MarjanVenema Thanks :) It's a lot like the way people use "moeten", you're right. Locking things down, instead of expressing desires. Very frustrating.
Apr
15
answered What's a pleasant way to mark a point in a 3D grid?
Apr
15
comment How to source the initial requirements for an app?
@Inlin Maybe you should create a new question where you give that as context. I'd say the document should reflect the kind of work you'd like to do (and expect to be able to do). If you want to work in Agile environments, I'd focus on doing lightweight user studies (informal, hallway testing, etc.) and creating a quick, living prototype rather than a dead document. If you want to work in more formal projects, you may want to focus on other, more strict methodologies, but most UX people tend to favor the Agile side of things.
Apr
15
comment How to source the initial requirements for an app?
@MarjanVenema Maybe it is a bit kneejerk of me, but requirements is a laden term. It does kind of imply locking things down, to me. I mean, if it's required, then we have to make it once it's in the requirements. And if we have to make it, it needs to be specified exactly, otherwise you can't require it of us. Anyway, you're absolutely right that I'm leaping to conclusions in assuming that's what's going on here. Please consider this as one possible answer among many (even if nobody else is answering).
Apr
15
answered How best to discuss the Heartbleed bug with users while keeping calm but getting action?
Apr
14
comment How to source the initial requirements for an app?
@Inlin in that case there's probably some thought behind your assignment. Maybe your professor (or whatever) wants you to do waterfall-style requirements analysis. There are plenty of people who still believe in it, especially in universities. In that case, you should do as you're told to get the credit. And it may make for great project management. But I don't think it makes for good UX.
Apr
14
comment How to source the initial requirements for an app?
@MarjanVenema I think there is a big difference between writing a requirements document and writing user stories. I guess you could interpret "requirements" as anything that helps to define the general shape of an app, but in practice, it always means a list of features. There's a big difference between saying "we should have a wysiwig editor" and saying "an editor wants to fit a press release to the house style". A user story is a way of talking about what the app should do without locking down requirements.
Apr
14
comment How to source the initial requirements for an app?
Can you explain what you mean by a paper project? Like a project for a university course?