184 reputation
7
bio website
location
age
visits member for 1 year, 9 months
seen Mar 24 at 6:10

Mar
17
comment Why don't iOS games show the correct number of notifications in the app icon?
Very complete answer, so, it seems that it's not possible to have a decent push notification system just yet. One that would let you chose what to recibe from each app, to filter anonyng spammy notifications.
Mar
17
comment Why don't iOS games show the correct number of notifications in the app icon?
Indeed! it would be interesting to see what are the policies of Apple about that.
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
I'm glad you mentioned BDD, I didn't know about that process.
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
So the agile approach is a tool used to bring to markets a Minimum Viable Product, but the problem is when the the MVP is not defined in the right way.
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
Maybe the early adopters could be used to test the viability of such strategy. I, for one, am tired to try incomplete products, but then it could be matter of a change in perception as you mentioned.
Nov
3
comment Could the agile development process be in detriment of the UX for early adopters?
down voters, could you please explain the reason for the vote down?
Dec
19
comment How are GUI and User Experience issues, approached by open software developers?
In terms of UX, Android SDK seems "cheap" or poorly addressed, compared to iOS SDK and Windows Phone SDK, for instance, the latter have IDEs and are self contained tools. Android SDK can be used on any platform and IDE of course, but they could optionaly have a distribution of Eclipse or some other IDE containing all that is needed and a platform-specific installer. Regarding Eclipse maybe its versatility/scalability goes in detriment of UX somehow, compared to more target-specific IDEs.
Dec
17
comment How are GUI and User Experience issues, approached by open software developers?
+1 It's kind of an insider's look, isn't it? How could UX be approached to improve end user experience?
Dec
17
comment How are GUI and User Experience issues, approached by open software developers?
If the Open Usability project, agree on some framework and specifications for file formats, for instance, or even a platform for community driven sites for UX suggestions/voting, the developers could add a very flexible GUI just adding that framework to their projects.
Dec
17
comment How are GUI and User Experience issues, approached by open software developers?
wow! they are announcing GIMP and other projects, to be part of the Open Usability project.
Dec
17
comment How are GUI and User Experience issues, approached by open software developers?
A couple of things come to my mind to help the open software comunity. A community driven site, that allows posting/voting UX ideas. Maybe software capable to read Photoshop files and use them as skins.
Dec
17
comment How are GUI and User Experience issues, approached by open software developers?
@AndroidHustle I know Eclipse is a great tool in many ways, for instance versatility, and scalability, it's just that Xcode and Visual Studio are tools that work almost immediately in the way that is required, kind of out-of-the-box ready. Eclipse very often requires the instalation of some farmework or third party add-on in order to be ready to use. Also given that runs on a virtual machine, is somewhat unresponsive, and the IDE just doesn't looks or feel native. For instance Android simulator is very slow compared to iOS simulator.