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seen Aug 27 at 1:19

Aug
27
accepted Why most web designer don’t embed the image sizes in the html document
Aug
27
comment Why most web designer don’t embed the image sizes in the html document
@Izhaki Yep, in that case the dynamic thing messes with the page layout, my previous comment has a better example.
Aug
27
comment Why most web designer don’t embed the image sizes in the html document
@3nafish hmm... I didn't realize that, how about this one, the problem is the same, but it seems it's not dynamically loaded, and inspecting the images' properties with the "inspect element" option on safari show that the height and width are missing (like in my previous example).
Aug
27
comment Why most web designer don’t embed the image sizes in the html document
@Izhaki for instance here, you can scroll down a bit, to see how the current position changes suddenly several times, and the scroll bar shrinks several times while all the images are loaded.
Aug
26
asked Why most web designer don’t embed the image sizes in the html document
Mar
17
comment Why don't iOS games show the correct number of notifications in the app icon?
Very complete answer, so, it seems that it's not possible to have a decent push notification system just yet. One that would let you chose what to recibe from each app, to filter anonyng spammy notifications.
Mar
17
comment Why don't iOS games show the correct number of notifications in the app icon?
Indeed! it would be interesting to see what are the policies of Apple about that.
Mar
16
revised Why don't iOS games show the correct number of notifications in the app icon?
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Mar
16
revised Why don't iOS games show the correct number of notifications in the app icon?
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Mar
15
revised Why don't iOS games show the correct number of notifications in the app icon?
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Mar
15
asked Why don't iOS games show the correct number of notifications in the app icon?
Nov
4
awarded  Commentator
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
I'm glad you mentioned BDD, I didn't know about that process.
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
So the agile approach is a tool used to bring to markets a Minimum Viable Product, but the problem is when the the MVP is not defined in the right way.
Nov
4
comment Could the agile development process be in detriment of the UX for early adopters?
Maybe the early adopters could be used to test the viability of such strategy. I, for one, am tired to try incomplete products, but then it could be matter of a change in perception as you mentioned.
Nov
3
revised Could the agile development process be in detriment of the UX for early adopters?
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Nov
3
comment Could the agile development process be in detriment of the UX for early adopters?
down voters, could you please explain the reason for the vote down?
Nov
3
revised Could the agile development process be in detriment of the UX for early adopters?
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Nov
3
asked Could the agile development process be in detriment of the UX for early adopters?
Dec
19
comment How are GUI and User Experience issues, approached by open software developers?
In terms of UX, Android SDK seems "cheap" or poorly addressed, compared to iOS SDK and Windows Phone SDK, for instance, the latter have IDEs and are self contained tools. Android SDK can be used on any platform and IDE of course, but they could optionaly have a distribution of Eclipse or some other IDE containing all that is needed and a platform-specific installer. Regarding Eclipse maybe its versatility/scalability goes in detriment of UX somehow, compared to more target-specific IDEs.