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  • 0 posts edited
  • 2 helpful flags
  • 121 votes cast
Mar
24
comment scroll-able website vs infinite scroll website
Infinite scroll has always been problematic from a UX perspective. It became trendy a couple of years ago but soon enough the problems were clear enough and it fell out of fashion. Avoid infinite scroll.
Mar
20
answered Providing feedback on copy / paste functionality
Mar
19
answered Is beauty universal for user interfaces?
Feb
14
awarded  Popular Question
Dec
14
comment Style before layout or layout before style?
@devin - there are times when the style is already locked in, the brand is established and mustn't be compromised. But if you have to style something, I think the preferred way is to do it with respect to the content. As for you typography example: you can do it "blind", just have rules that work well applied to any text. But you can can better results styling specific text, that is if the text (content) is known beforehand.
Dec
12
answered Style before layout or layout before style?
Dec
12
comment Are these typical product pages distracting? (Aesthetics vs. UX balance)
@user3210476 It looks a bit overwhelming to a new user do you know that, or are you guesstimating? Another question: is overwhelming a bad thing?
Dec
11
answered Are these typical product pages distracting? (Aesthetics vs. UX balance)
Dec
11
comment Universal Human-Interface Guidelines
@SamiSurakka - these things do converge. Witness the convergence of desktop GUIs - being radically innovative is usually unsuccessful, copying the good parts of competitors is usually successful. The touch UI is fairly new has the same pressures and will follow same patterns of convergence. But convergence doesn't imply universality, just practical agreements and evolutionary fitness within a given (market driven) environment.
Dec
9
comment Universal Human-Interface Guidelines
I'd argue that there are no universal guidelines other than what stems from cognitive/perception science, and that execution and guidelines reflect an intersection of those sciences, a specific technology, and culture. As an exercise, try to find existing guidelines that would apply to a super-intelligent voice UI - I don't think there are many. So I think you need to constrain the concept of "universal" to a specific technology, e.g. visual interfaces, or visual interfaces with pointers.
Dec
9
comment How would you implement a Momentary Rocker switch in a mobile app or web page?
+1. Yep, don't invent a new thing when these existing elements will do the job.
Dec
5
answered Prompting users to save web app to homescreen
Dec
4
comment Pros and Cons of a grid/dot grid based Futuristic UIs
@SammyGuergachi - grids often provide the structure of UI's (and graphic arrangements in general) without being a visible feature. There's lots of theory on grids in the graphic design world.
Dec
4
comment Skeuomorphism, Flat design, Material design, what's next?
Visual styling to make a button look raised (hence clickable) needn't look 4 years dated. But a flat button without visual cues will soon be dated and functionally impaired.
Dec
4
answered Pros and Cons of a grid/dot grid based Futuristic UIs
Dec
3
comment Common reason to use italic font style in select places of GUI?
@DA01 - true, there's no "objective truth" that they're more difficult to read. I edited my post to soften the claim that italics are more difficult to read but still left a suggestion that they might be.
Dec
3
revised Common reason to use italic font style in select places of GUI?
softened my claim that "italic text is harder to read", but still left that suggestion there.
Dec
2
revised Are “CSS Pixels” really the best measurement for touch screen devices?
added 7 characters in body
Dec
2
answered Are “CSS Pixels” really the best measurement for touch screen devices?
Dec
2
answered Common reason to use italic font style in select places of GUI?