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DA01
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3
Which is more likely to be understood, *Hover* or *Mouseover*?
3
Should we always make every Link/Button atleast 44X44 size in Mobile site, According to iOS Human Interface Guidelines?
3
Content first or Design first?
3
Is the alt attribute on navigation sufficient for section 508 compliance?
3
How do users expect dropdown navigation to work?
3
iPad/iPhone alternative for hover states
3
Are there any online resources, such as courses/tutorials/blogs, about UI/UX sketching?
3
What high fidelity tools are best for detailed prototypes?
3
How should I name the paid app VS unpaid app on mobile devices?
3
How fatal is it to a UX designer if they tend to need *full* control over their design process, and not have other major contributors into the design?
3
Do people know what royalty-free means?
3
Font Size For Mobile Sites?
3
Making contact detail form more friendly
3
What would be the best layout width when traffic monitor sizes are mostly 1280 x 1024?
3
Proportion of resources devoted to UX Design & Research vs. Software Development on a web app?
3
What's the best UEA/Design/Code team setup?
3
Using mobile design elements for standard web pages?
3
Is it better to put the action in the href or in an onclick event?
3
Seasonal changes to the user interface?
3
Interesting user interfaces from sci-fi movies & tv?
3
What are some resources for designing slick iPhone UI graphics?
3
When a user's login email has been changed, what should happen?
3
Always show logged in role/user?
3
Pagination - a thing of the past?
3
More Intuitive Search Icon - Maginfying Glass or Pair of Binoculars?
2
High fidelity / graphic prototypes delivery?
2
Is there any emerging “standard” for the direction a screen scrolls when a trackpad “scroll” gesture moves downwards?
2
How does user interface design fit in a development process?
2
Which do users like more as of now, 'Flat Design' or 'Skeuomorphic'?
2
Is it “unsafe” to rely only on placeholders (input fields)?
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