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Feb
12
revised Is multi-layer ESCAPE expected?
added 60 characters in body
Feb
12
asked Is multi-layer ESCAPE expected?
Jan
26
comment When is tapping back out of a deep hierarchy in mobile apps too much?
I'd disagree: this is a form of backtracking. Video gamers mostly hate it. The usability tests UX Myth is talking about are for reaching the goal (forward, an unknown location), not about reseting system state, and it tells us to have as few "non-goal" states between as possible.I believe that reset should be achieveable within at most 10 seconds (cognitive task maximum) and without thinking (esp. without reading intermediate labels)
Jan
3
awarded  Announcer
Dec
27
awarded  Custodian
Dec
27
reviewed Approve Notification patterns in ios7
Dec
26
comment Thoughts on Customizing Javascript Confirm Dialog
@MattWolin: excuse me, but where does GMail do this? Apart from leaving the page with unfinished edits where it's actually a different mechanism (onunload rather than confirm)
Dec
26
answered Thoughts on Customizing Javascript Confirm Dialog
Dec
26
comment What's wrong with this picture?
Just a quick note: UX is not about beauty (that's visual design, more for graphicdesign.stackexchange.com than this site). I've seen really easy-to-use systems which looked hideous. A good UX question in this case would be to ask "Is this really intuitive?" And the way to do it is to ask multiple people on what do they believe the icons do and how to use the application in general. Look at this for example: youtube.com/watch?v=9wQkLthhHKA
Dec
26
answered Is there any more to responsive design that a dynamic gird
Nov
25
awarded  Nice Answer
Aug
14
awarded  Nice Answer
Jul
25
awarded  Yearling
Jul
14
revised How to design a great unboxing experience?
added 390 characters in body
Jul
14
revised How to design a great unboxing experience?
added 231 characters in body
Jul
14
answered How to design a great unboxing experience?
Jun
10
answered What are the key elements for clarity and simplicity of a web application GUI?
Jun
6
comment Why most websites don't use keyboard shortcuts?
I was a developer for 5 years and a development team lead for 6. I was talking about these UX issues a lot. Nowadays, there's a tendency that it's good style to include them, but for example, we had multiple screen resolutions 14 years ago, yet responsive design didn't catch ground until the last few years. It's not that it wasn't an issue: devs were ignorant. So no, I don't agree with the timebox defense and I never did. However, this is a matter of opinion and experience, the rest of the answer - shortcuts aren't handled well by browsers - stands I guess.
May
19
answered What makes OpenID so difficult to use by persons with no technical background?
May
16
answered Phone or Tablet mockups: chicken or the egg?