525 reputation
211
bio website luciddreamingapp.com
location
age 28
visits member for 2 years, 5 months
seen Jul 17 at 21:40

An iPhone developer and sleep researcher, engineer by education.

Bringing the Singularity closer, one app at a time


Jul
17
answered Preparing Positioning Specs for iOS Developers
Jul
2
awarded  Curious
Jul
1
accepted iPad - How to emphasize the difference between a browser toolbar and a web app toolbar?
Jul
1
comment iPad - How to emphasize the difference between a browser toolbar and a web app toolbar?
Actually both. I'm building a web browser to display custom content provided by the web app
Jun
30
asked iPad - How to emphasize the difference between a browser toolbar and a web app toolbar?
Mar
26
awarded  Yearling
Mar
5
awarded  Popular Question
Jan
15
comment Does including background animation or motion in an application increase user engagement?
That is a fantastic link, it goes into details on animation timings (1/6 or 1/4 second in productivity apps).
Jan
15
comment Does including background animation or motion in an application increase user engagement?
Gamedev moderators would close this question in a heartbeat
Jan
15
comment Does including background animation or motion in an application increase user engagement?
Interesting read about banner blindness. Animations definitely become ignored after some time.
Jan
8
awarded  Nice Question
Jan
7
accepted Flat UI how to indicate tappable zones with colors without “overdoing it”?
Jan
7
asked Flat UI how to indicate tappable zones with colors without “overdoing it”?
Jan
6
revised How to layout an icon, text and number within limited space?
Added another screenshot
Jan
6
comment How to layout an icon, text and number within limited space?
These are great suggestions! Introducing the gradient may be a bit difficult, unless it's just a transparent image positioned at the end of the cell.
Jan
6
accepted How to layout an icon, text and number within limited space?
Jan
5
comment How to layout an icon, text and number within limited space?
I've added a screenshot with where I need to use the icon. It is a counter that is subject to change, based on what equipment the character has.
Jan
5
revised How to layout an icon, text and number within limited space?
Added screenshot with context for the icon
Jan
5
comment How to layout an icon, text and number within limited space?
That fist really surprised me as I scrolled down :) As for the overlaying text - good idea. I cannot use it however, as my icons are 38x38 px, black and white and typically have little space left
Jan
4
comment How can I provide more detail for a UI element when “mouse over” functionality is unavailable?
This looks like a solution I can implement!