A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

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a setting affects system function and performance.
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optional information users can provide, especially in response to an element of content such as a news article or another user's article or statement.
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a social media web site. Usability questions on the Facebook tag concerns Facebook itself, applications within Facebook and extension of Facebook features.
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For questions about UX in games that would be best answered by UX professionals rather than game developers.
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Asking a user to confirm the correctness of input either from the system or from the user themselves
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movement of elements on a screen that can help solidify their relationship, create a visual appeal or rearrange/remove controls or information presented visually
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a description of a user archetype that aids designers by allowing them to follow the mindset of specific types of users when test users are not available.
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putting items into order, for example alphabetic.
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Human Interface Guidelines (or short: HIG) refer to a written documentation that line out common elements for a user interface. These guidelines help develop a consistent interface and user experience…
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a program written to be used by a business.
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A dashboard often displays information on present and previous activity and achievements.
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informational bits of text that appear to guide a user through an interface, usually popping up when a user hovers over an interface element such as a button.
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A visual representation of a spatial area or non-spatial concept.
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a multinational company which evolved from a search engine.
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Questions related to career development in UX related fields.
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is a word or term used for identification
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an input allowing selection of a point on a linear scale
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its size as measured by the number of components (usually pixels) it contains. Sample screen resolutions for PC monitors include 1280x800 pixels, 1024x768 pixels, etc.
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Questions about how a system informs the user its state or status. How and what a system tells a user about the state of the system can have a meaningful impact on the system's usability.
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a menu bar with many items to perform common tasks in an application, often visible from the main window or all windows of an application.
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the location in time or space of a control or element, position is often controlled to imply meaning or emphasis for an item.
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the process by which information or options are sorted to aid finding items and understanding their relationships to other items.
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a popular technique for creating interactive websites, though other technologies (e.g. JSON) are often used instead of XML.
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who they claim to be, either by verifying what they know (password), what they have (a key) or what they are (fingerprints).
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an object in a graphical user interface (GUI) with which continuous text, pictures or anything else can be scrolled
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any physical or virtual entity of limited availability that needs to be consumed to obtain a benefit from it.
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a queue for holding items to be purchased online as an analogy to physical shopping carts.
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Alternatives for different actions
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a design pattern that enables the user to edit text directly in the page without requiring going to a separate page or opening a dialog overlay. It makes the interaction more direct and…
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The state of transmitting or receiving information.
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a form of non-verbal communication in which visible bodily actions communicate particular messages, either in place of speech or together and in parallel with spoken words.
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is the act of arranging elements that obeys a certain set of rules or specifications
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Payment usually refers to electronic fund transfers in e-commerce checkouts.
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An operating system created series by Apple Inc. since 2002.
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the action of a computer user moving a pointer to a certain location on a screen (point) and then pressing a mouse button, usually the left button (click)
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a type of window used to enable a "dialog" between a computer and its user.