A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

Type to find tags:
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sliding text, images or video across a monitor or display
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Any aspect of a user's experience with a given system, including the interface, graphics, industrial design, physical interaction, and the manual
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the point of communication between user and system, allowing for input to the system and feedback to the user.
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an electronic visual display that can detect the presence and location of a touch within the display area
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Recommended practices published by an OEM, government, or other organization (e.g. Apple Human Interface Guidelines)
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showing some, but not all, of a set of items.
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program installed on user's machine as opposed to a program that runs remotely and is accessed via an internet browser.
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for questions about web sites designed to be viewed on mobile devices.
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for questions that specifically ask about academic papers or other scientific research
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Feedback covers both how apps and websites respond to user input, flagging errors, showing effects of actions etc to them AND anything to do with giving and soliciting feedback for the developers and …
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an agent, either a human agent (end-user) or software agent, who uses a computer or network service. Someone who uses the UI as opposed to someone developing it.
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Questions relating to the general UX field, such as career, academic aspects, its relation to other fields and disciplines, and other topics that relate to the field as a whole.
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several different controls such as textboxes, dropdown lists and radio buttons who reside in a (web) form.
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a tab widget presents one out of a number of same sized panels to interact with. Which panel is presented is chosen from a list along one edge.
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All questions involving the selection objects to be acted upon, including contiguous selection (e.g. strings of text), multiple selection (e.g. checkboxes), and single selection (e.g. radio buttons).
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Hyperlinks indicate that clicking on a piece of text or image will take you to related information.
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For questions involving physical interfaces and interactions with "real world" objects.
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widget and menu behavior where hover or click shows contents immediately below.
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digital electronic mail sent over the internet.
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guide the user as to what information is needed or presented.
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a picture appearing as an element in a UI. Usually photographic rather than a drawn representation.
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The main body of printed or written matter on a page.
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widgets that allow a single item to be selected or not. Usually shown by a square box, with a check mark in it if selected.
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evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system.
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information displayed when an unexpected condition occurs, usually on a computer or other device
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Rectangular layout of information. As well as tables, grid layout also refers to a 'typographic grid' used to position items on a page.
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Psychological principles as they relate to user interface and user experience design.
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a message to a user about some event.
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Web often refers to content on the internet accessed by a web browser.
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a basic visual guide of the user interface.
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when and how best to give feedback to users about invalid entries in data they have provided.
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a dialog that prevents interaction with the rest of the GUI until it is dismissed.
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A secret word or string of characters that is used for authentication, to prove identity or gain access to a resource.
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Numerical or other information represented in a form suitable for processing by computer.
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Entry representing a particular day or a range/group of days.
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designing features of social media sites or features integrating with social media sites