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I don't have sources to back this up, but I would agree that in general, undoable actions should be strictly tied to data/state, not the UI. However, in Lightroom, Photoshop, etc. the selection mechanism is a special case. But the reason why it works so well is because the undo stack is always available as a toolbar/window (at least in Photoshop), so even ...


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I think a better phrase to use here instead of UI or data is just 'workflow.' As UI designers, we're creating workflows. Not just tools to let individuals create final products (in this case, it sounds like a compound image, or some other creative project). Undoable actions are required in a variety of digital workflows, and personally I find the extent of ...


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EDIT: the OP seems to be asking about switching between files when multiple files are open. I can agree that Undo operation should apply only on the currently open file, switching between files should not itself be an undoable operation IMHO. It seems to be a trend for some inexplicable reason - it can be very annoying also in MS Office applications (at ...



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