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Yes. This is a great idea! Disabled buttons can be very frustrating to users if there is no clear indicator of why they are disabled. This can result in all kinds of negative behavior including frustration, abandonment, or bad anchoring where the user assumes the button is not a control or doesn't work (a particular risk with flat design where buttons are ...


It seems as a good solution. The result will depend a lot on visual and micro-copy you'll use. Maybe combination with an icon indicating there's some more information hidden would be nice to discover the hidden content if it fits the rest of your UI. Or a tutorial that tells the user about it when working with the UI for the first time. Just keep in mind ...

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