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1) You can simply use a different font, one that has all the characters. 2) You could include a fallback font that is somewhat similar to your main font, but includes more glyphs/characters. That way your main text is rendered with the original font and any characters not included in that font, should fallback to the other font. (That's how I assume it to ...


First option seems the best, since most of the developers look for something "quick", that doesn't require a lot of work upon it, either because of lack of time or just because because they doesn't know/want to style it from zero. So I'd go with the first option.


As a developer, I would always look for something configurable, so your first option would be preferred.

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