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3

The key message to communicate to the reader is not the do and it is not the don't either. It is the difference between the two. Showing the two next to each other communicate this difference about as clearly as it can possibly be done. If you show them only one of the two, they will be left guessing what difference you actually had in mind. It is also ...


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I've found that there are some DON'T DO examples that can actually impact a product more negatively than a DO example would affect it positively. Poor color contrast or font choice can turn people off a product quickly even if it has a well thought-out navigation system and the flow from one screen to another makes perfect sense. In software development we ...


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Many people naturally have a lot of great ideas and also a lot of not-so-great ideas. If a developer is given a list of how various ways to do things, but the list doesn't describe how to do everything that needs to be done, the developer will have to invent ways of doing things not on the list. A developer's whose first idea for how to do something ...


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Dont's can be as important as Do's in UX While design frameworks should focus on describing positive practices and principles (do's), it's important to provide guidance on avoiding common pitfalls, antipatterns, and errors. Some best practices are simply easier to articulate in the negative than in the positive. For example, which of these is easier to ...


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When you provide only one side of the story you allow the listener to fill in the other half on their own. This can be a powerful story telling tool... ... but when you don't want to leave a situation open to interpretation you need to provide both sides of the story. When learning how to do something new you find guides explaining the "Do's and Don'ts ...


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If the style guides have proper "do's" like " only on black " or only "4px rounded corners" you don't really need don'ts. From a designer perspective this approach can limit the creativity but will definitely boost the interface consistency of your application.


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http://styleguides.io is a new HUGE resource for all things style guides: Articles Books Podcasts Talks/Slides Tools Examples Check it out!


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Having illustrative examples of proper and improper usage is great for a couple reasons that come to mind. Reinforcement of good behavior juxtaposed against poor behavior. Without the don't, you allow a developer to potentially stray too far when implementing. Some people are visual learners. Example: Just because you say 'line height should be 1.5' ...


0

So here are two very simple solutions: Underlined Phone Number Like @Jamezrp said you could underline the telephone number which would indicate that there is an action behind tapping the telephone number. Phone Number Button Alternatively, you could put the telephone number in a button with the text "Call 00112345" which would be very clear that clicking ...


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The default is, as you said, to underline it where clicking on it will activate the phone app. Alternate solutions are all graphical-based, using the same mechanism but adding something to the number. Skype has a box around numbers, Google Hangouts puts a circle with an icon, etc. You can spend time doing that, but I recommend first offering the basic ...


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I've been surprised with how versatile OneNote can be in storing spec info, files, long form text, images, etc. You can have todo's, stars, questions, etc. It's fully searchable, you can create links, has paging/grouping capabilities and supports multiple users editing at the same time (though I don't think you can see realtime changes), with some basic ...



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