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The almost six year old study performed by Ying Dong and Kun-Pyo Lee at the Industrial Design Department, KAIST, Daejeon, Korea named A Cross-Cultural Comparative Study of Users' Perceptions of a Webpage: With a Focus on the Cognitive Styles of Chinese, Koreans and Americans compares different cognitive styles based on Nisbetts' research. The study object is ...


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low-fid wireframe allows UX designer to create mockups fast and discard bad ideas Display how the elements on the page will interact together Communicate functionality, hierarchy, content and other non graphic elements. Getting people to agree on website/app structure before starting any graphic work User testing and client presentations without getting ...


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Difficulty of anything is subjective data and will vary from person to person. To identify difficulty of an application we have no other means but to undergo user-testing. To identify difficulty of a question, you would not just need to test it but test it with fairly large group of participants to be sure that what you calculated was difficulty of the ...


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From an accessibility perspective, WCAG covers this as part of SC 2.2.2 which is a basic Level A guideline. Conformance requires that you allow a user to pause, stop, or hide it. Content that moves or auto-updates can be a barrier to anyone who has trouble reading stationary text quickly as well as anyone who has trouble tracking moving objects. It ...


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Check out Axure. I've been evaluating it for a few projects that I've been scoping out and it is working pretty well. It's a little pricey, but well built. The only "Must have" that I think it will be weak on is #1. Although, I can think of a few ways to make it do what you want. It also covers several of your "Nice to have"s. Definitely worth a look.


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There are a few good points from the article 5 Big Usability Mistakes Designers Make on Carousels, which could give insight to what problem there might be designing carousels: Auto-sliding after the user has already taken control Displaying new items in a row one at a time Showing item progress in a confusing way Infinite sliding Tiny click targets If ...



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