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When you block the HTTP transaction serve a simple explanation HTML page of your own to the client with an explanation of what your software blocked and why.


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If you're willing to actually change the HTML, you could change the (hovering) cursor to use the "not allowed" one. You'd have to tweak the styling. JSFiddle link to a sample behavior here (I'm not sure how to take a screenshot showing the mouse cursor): http://jsfiddle.net/jLwbdoyz/2 Also your filter application could play a warning sound when it blocks ...


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Animate a symbol such as 🚫 (red circle with line through) floating momentarily from the mouse location.


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As @DAO1 said its a very broad question. First of all you need to decide importance of the notifications. Like are they need to be shown to the user without any delay or they are related to some tasks etc. If they are time critical message which needs to be shown right away on occuring some event then @KK's solution won't work as we don't have any assurance ...


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You can have a look the UI of the notifications here: https://almsaeedstudio.com/themes/AdminLTE/pages/examples/blank.html You can implement this UI. It doesn't block the user interaction. And also it doesn't bother user too.


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What about simply guessing the user intent? As long as a field is focused in a certain row, no update should be send out, if the user leaves the row or page one could immediately guess that the intent there is to send an update notification. You'd probably still need a throttle mechanism, but this time it could be in the order of seconds. Also, if you're ...


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Gradually speeding up sound I suggest using speeding up sound. The faster the beeps, the closer to the shot. When beep is steady, it's time for the shot. Imagine a ping pong ball falling down: it would click faster and faster. Or a house music song with gradually speeding up drums. Or a heart monitor beep. Here are some close example I found (not perfect ...


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Filling forms is not fun and especially boring when you don't know why you are doing it.. No one likes to talk to databases. Why don't you try something more conversational and human to make the task feel less mechanical. I would try using Whatsapp and let them feel like they are chatting with a Human and not a machine.. (Creating an app that feels like a ...


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instead of using text you could also convey the notifications as a series of icons.


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The 2nd option is what I see in most games. You can also have a ticker somewhere on the screen (takes up a pre-defined space at all times, can also be partially translucent). They can also be in the start menu, which is a bit bland. It also depends on the game. If you can somehow incorporate notifications within the game's plot, that will provide a much ...



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